Jessica Hancock
š¤ SpeakerAppearances Over Time
Podcast Appearances
Exactly that.
Fair. But anyway, Russ.
Fair. But anyway, Russ.
No, I said that's why we're a team of people. No one person has all the knowledge. We have metaphors between us.
No, I said that's why we're a team of people. No one person has all the knowledge. We have metaphors between us.
Yeah, if it helps make games happen, let's do it.
Yeah, if it helps make games happen, let's do it.
That makes sense to me, because I don't ever feel, in my experience, that the DM drove when rest happens. It was like the party, like, oh, I feel like we really need a rest at this point, and they would do that in the narrative. The DM wouldn't be like, okay.
That makes sense to me, because I don't ever feel, in my experience, that the DM drove when rest happens. It was like the party, like, oh, I feel like we really need a rest at this point, and they would do that in the narrative. The DM wouldn't be like, okay.
I'm in both because generally the party has said, like, we'll get to a point and be like, I think we're kind of done for the day and done with things we want to do. And then as the GM, we can be like, yeah, it's early evening. So you could settle in and make a camp and get ready to rest for the evening and, you know, all that stuff. So you can react in that way.
I'm in both because generally the party has said, like, we'll get to a point and be like, I think we're kind of done for the day and done with things we want to do. And then as the GM, we can be like, yeah, it's early evening. So you could settle in and make a camp and get ready to rest for the evening and, you know, all that stuff. So you can react in that way.
obsession around the campfire absolutely for me the long rest and campfire things in a campaign is absolutely the time when people get to you know have that there's some situations where a long rest isn't appropriate either what if you're right in the middle of a dungeon If it's not a safe area to rest and set up camp, yeah.
obsession around the campfire absolutely for me the long rest and campfire things in a campaign is absolutely the time when people get to you know have that there's some situations where a long rest isn't appropriate either what if you're right in the middle of a dungeon If it's not a safe area to rest and set up camp, yeah.
An inn or your home or somewhere like that.
An inn or your home or somewhere like that.
Okay. So the adventuring day is done. Recommendations of six to eight encounters per day is gone. It's, yeah. Okay.
Okay. So the adventuring day is done. Recommendations of six to eight encounters per day is gone. It's, yeah. Okay.
yeah I think I would because like so many of the spells have changed it is 5.5 in my mind absolutely and everyone I speak to thinks that as well I just think not calling it that is going to cause confusion down the road for people bringing the wrong books and wrong versions of the rules to tables and especially with newer players
yeah I think I would because like so many of the spells have changed it is 5.5 in my mind absolutely and everyone I speak to thinks that as well I just think not calling it that is going to cause confusion down the road for people bringing the wrong books and wrong versions of the rules to tables and especially with newer players
Should we talk about Greyhawk then?