Jessica Hancock
š¤ SpeakerAppearances Over Time
Podcast Appearances
See, I like settings like that that give you a vein thing, like a necromancer. Then you can fill in the details with your own.
It's not... Yeah, yeah, yeah. It's not...
It's not... Yeah, yeah, yeah. It's not...
Standard fantasy D&D.
Standard fantasy D&D.
It's not got its own unique flavour attached to it. It's just... It's a roast dinner of a D&D campaign. There's no extra seasonings involved.
It's not got its own unique flavour attached to it. It's just... It's a roast dinner of a D&D campaign. There's no extra seasonings involved.
Because it was the first one.
Because it was the first one.
Yeah. I guess it's like when you read early science fiction books, you're like, oh, I feel like I know this. But it's not because that is generic itself. It's because it was the first one and everything else has kind of springboarded off that.
Yeah. I guess it's like when you read early science fiction books, you're like, oh, I feel like I know this. But it's not because that is generic itself. It's because it was the first one and everything else has kind of springboarded off that.
Correct. Yes, thank you. I did not have that word. Thank you for providing this. This is why we're a team.
Correct. Yes, thank you. I did not have that word. Thank you for providing this. This is why we're a team.
I'm on the metaphor I know what you mean yes and this is exactly kind of what I want from a setting I don't want something really in detail that I have to do a lot of homework for this is like 30 pages for example does feel like I've got a lot of information I can get the vibe I can get what's going on but I can fill in the rest because I love filling things in on the fly in my games especially to my players because usually when my players ask me a question they're like what does this look like I'm like I don't know what do you see and I let them do it as well
I'm on the metaphor I know what you mean yes and this is exactly kind of what I want from a setting I don't want something really in detail that I have to do a lot of homework for this is like 30 pages for example does feel like I've got a lot of information I can get the vibe I can get what's going on but I can fill in the rest because I love filling things in on the fly in my games especially to my players because usually when my players ask me a question they're like what does this look like I'm like I don't know what do you see and I let them do it as well
like sharing or for all control absolutely yeah well it's because i'm lazy but they like them players seem to like it so it's good it gives them buy-in yeah yeah it gives them buy-in and i don't have to do anything everybody wins
like sharing or for all control absolutely yeah well it's because i'm lazy but they like them players seem to like it so it's good it gives them buy-in yeah yeah it gives them buy-in and i don't have to do anything everybody wins
Yeah. Yeah, so Greyhawk looks interesting to me because it's, like you say, generic D&D. So people are going to know what's what without having to do a lot of work. But yeah.
Yeah. Yeah, so Greyhawk looks interesting to me because it's, like you say, generic D&D. So people are going to know what's what without having to do a lot of work. But yeah.
You can watch other people's games on actual players.