Jessica Hancock
š¤ SpeakerAppearances Over Time
Podcast Appearances
Vignette.
Yes, yes. But if you are a fan of... Those things. Or is it... Mist of Akuma. Yes, Mist of Akuma. I'll just say Mist of Akuma. Use the proper name rather than the description. That's the best. So if you like Mist of Akuma, then good news, you can pick them all up in a definitive edition or a compilation edition.
Yes, yes. But if you are a fan of... Those things. Or is it... Mist of Akuma. Yes, Mist of Akuma. I'll just say Mist of Akuma. Use the proper name rather than the description. That's the best. So if you like Mist of Akuma, then good news, you can pick them all up in a definitive edition or a compilation edition.
That is true. This is also true. Yes. Cannot argue with that. Yeah.
That is true. This is also true. Yes. Cannot argue with that. Yeah.
Well, well, well. Will it provide you with amazing advice on how to frame your game with D&D? Apparently.
Well, well, well. Will it provide you with amazing advice on how to frame your game with D&D? Apparently.
Well, they used to do that. They did that with Wizards of the Coast, with the Elemental Evil Players Companion, which is a source of much Genasi, Arakokra, and some other full thing. I think it makes sense. Yeah. I mean, it's pretty good, but they stopped doing that, so I haven't really seen those in a while.
Well, they used to do that. They did that with Wizards of the Coast, with the Elemental Evil Players Companion, which is a source of much Genasi, Arakokra, and some other full thing. I think it makes sense. Yeah. I mean, it's pretty good, but they stopped doing that, so I haven't really seen those in a while.
Oh, yeah, yeah.
Oh, yeah, yeah.
So what is a DM's Toolbox?
So what is a DM's Toolbox?
I would be interested to see what the chase rules are, because after immense amounts of banging my brain against the problem, I'm pretty much of the opinion that you really need to adopt a modal approach, and that a chase is a separate mode from a combat mode.
I would be interested to see what the chase rules are, because after immense amounts of banging my brain against the problem, I'm pretty much of the opinion that you really need to adopt a modal approach, and that a chase is a separate mode from a combat mode.
Fierce of the Mind feels very strong. And you give the chase E...
Fierce of the Mind feels very strong. And you give the chase E...
I don't recall the 5th edition DMG having what I'd call good chase rules. There were rules, certainly. No one can deny that, but I didn't find them satisfying or to do what I like. I can only tell you two things about these chase rules. Okay.
I don't recall the 5th edition DMG having what I'd call good chase rules. There were rules, certainly. No one can deny that, but I didn't find them satisfying or to do what I like. I can only tell you two things about these chase rules. Okay.
Two pages? All right.