Jessica Hancock
👤 SpeakerAppearances Over Time
Podcast Appearances
People are much more willing to fudge with RPG rules and board game rules, aren't they?
When I play chess, I replace the queen with Hulk.
When I play chess, I replace the queen with Hulk.
Hmm. For me, okay, I haven't... We say designing board games. I've only attempted to design one. I'm partway through it. And if I'm honest, it's the same game that I've been working on and had versions of for throughout my career in different games, and really what it is is just a combat system. It's not a board game.
Hmm. For me, okay, I haven't... We say designing board games. I've only attempted to design one. I'm partway through it. And if I'm honest, it's the same game that I've been working on and had versions of for throughout my career in different games, and really what it is is just a combat system. It's not a board game.
So really, I'm kind of designing an RPG combat system, and that's where I'm coming from. This one happens to be about spaceships, but that's kind of what it is. Like I said, that's mechanics first and stuff. That's what I'm doing. I'm designing an RPG combat system, and I've been designing this specific one for a long, long, long time.
So really, I'm kind of designing an RPG combat system, and that's where I'm coming from. This one happens to be about spaceships, but that's kind of what it is. Like I said, that's mechanics first and stuff. That's what I'm doing. I'm designing an RPG combat system, and I've been designing this specific one for a long, long, long time.
Yeah, in the sense that you could probably take most RPGs' combat rules and make a skirmish game out of those. I'm just doing it the other way around. I'm making a skirmish game, but you could certainly use those as the combat rules for a larger RPG. Not that the rest of the RPG will be there, but in concept, you could imagine an RPG surrounding those skirmish rules.
Yeah, in the sense that you could probably take most RPGs' combat rules and make a skirmish game out of those. I'm just doing it the other way around. I'm making a skirmish game, but you could certainly use those as the combat rules for a larger RPG. Not that the rest of the RPG will be there, but in concept, you could imagine an RPG surrounding those skirmish rules.
It's not so much a board game as a war game, isn't it? That's why. There's a slight difference there.
It's not so much a board game as a war game, isn't it? That's why. There's a slight difference there.
Yeah, yeah. Yeah, I think going to that fun aspect, I think there is a difference between board games and RPGs there because, at least for me, with an RPG, I think it has more of a buffer, more of a cushion in that, for me, probably the people I'm playing with is more important than the game. And I probably enjoy most RPGs if I like the people I'm playing with, to be honest.
Yeah, yeah. Yeah, I think going to that fun aspect, I think there is a difference between board games and RPGs there because, at least for me, with an RPG, I think it has more of a buffer, more of a cushion in that, for me, probably the people I'm playing with is more important than the game. And I probably enjoy most RPGs if I like the people I'm playing with, to be honest.
You see a lot of people say, oh, I hated that RPG, I don't like the mechanical, I don't really care. You know, I'm having fun with some people I like, it's fine. But I think with a board game, I think the actual game is more important. I mean, obviously the people you're playing with is important, but there's a good chance you might be playing with people you don't know in a board game.
You see a lot of people say, oh, I hated that RPG, I don't like the mechanical, I don't really care. You know, I'm having fun with some people I like, it's fine. But I think with a board game, I think the actual game is more important. I mean, obviously the people you're playing with is important, but there's a good chance you might be playing with people you don't know in a board game.
With RPGs, you're more likely to be playing with friends. Not necessarily, you might be playing at a convention. So I think maybe there's a slightly different emphasis on the actual game itself as opposed to the players. Does that make sense? Yeah.
With RPGs, you're more likely to be playing with friends. Not necessarily, you might be playing at a convention. So I think maybe there's a slightly different emphasis on the actual game itself as opposed to the players. Does that make sense? Yeah.
Four hours is too long for me anyway on any... My RPG sessions, I don't like a four-hour session. It's too long for me.
Four hours is too long for me anyway on any... My RPG sessions, I don't like a four-hour session. It's too long for me.
There's also some RPGs which people say this is basically a board game. So there is a Venn diagram with something in the middle there. There is an overlap. Yeah. Yeah. I mean, I don't want to start, like, addition wars and flame wars and stuff, but there are certain additions of certain games which a lot of people quite vociferously said, this is not really an RPG, it's a board game.