Jessica Hancock
👤 SpeakerAppearances Over Time
Podcast Appearances
We are, we are.
No, Christian Hawke wrote that.
No, Christian Hawke wrote that.
So Chris Cox is the CEO of Hasbro. And he used to be president of Wizards of the Coast before he got promoted like two years ago or something. I can't remember when it was. Yeah. Two years ago-ish. So he's now CEO of Hasbro. And he was at this Goldman Sachs event.
So Chris Cox is the CEO of Hasbro. And he used to be president of Wizards of the Coast before he got promoted like two years ago or something. I can't remember when it was. Yeah. Two years ago-ish. So he's now CEO of Hasbro. And he was at this Goldman Sachs event.
I was talking about AI products and how those interact with Hasbro brands such as D&D. It is interesting because, you know, wizards have been, certainly in the last year, saying we will not use any AI for art. And there's been a couple of controversies regarding that where they've published stuff and it has AI art in it. Not always to their knowledge.
I was talking about AI products and how those interact with Hasbro brands such as D&D. It is interesting because, you know, wizards have been, certainly in the last year, saying we will not use any AI for art. And there's been a couple of controversies regarding that where they've published stuff and it has AI art in it. Not always to their knowledge.
You know, sometimes it was, you know, an artist that, you know,
You know, sometimes it was, you know, an artist that, you know,
But yeah. But they've kind of like very much taken the stance that AI is going to not go near D&D. At least that's the messaging that I feel I've been receiving. whether that's what they intended or not. So that's kind of the impression I've gotten.
But yeah. But they've kind of like very much taken the stance that AI is going to not go near D&D. At least that's the messaging that I feel I've been receiving. whether that's what they intended or not. So that's kind of the impression I've gotten.
Yeah, yeah, yeah. So Chris Cox was talking to people at this Goldman Sachs thing. I guess they're investors, I guess, or someone, something like that. I don't know who would be at that.
Yeah, yeah, yeah. So Chris Cox was talking to people at this Goldman Sachs thing. I guess they're investors, I guess, or someone, something like that. I don't know who would be at that.
Yeah, I don't know. Yeah. So he's talking about AI, machine learning based AI or proprietary AI. And he says he's excited about what he calls the playful elements of AI. And he talks about the people he plays with.
Yeah, I don't know. Yeah. So he's talking about AI, machine learning based AI or proprietary AI. And he says he's excited about what he calls the playful elements of AI. And he talks about the people he plays with.
He says that he plays with 30 or 40 people regularly. That's an active gaming schedule.
He says that he plays with 30 or 40 people regularly. That's an active gaming schedule.
Yeah. And he says, you know, if you look at a typical D&D player, he says there's not a single person, and these are his words, there's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. And that's a clear signal that we need to be embracing it.
Yeah. And he says, you know, if you look at a typical D&D player, he says there's not a single person, and these are his words, there's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. And that's a clear signal that we need to be embracing it.
Which, I don't know what that says about the people that Chris Cox is gaming with, because that's not my experience.