Menu
Sign In Search Podcasts Charts People & Topics Add Podcast API Blog Pricing

Jon Lee

๐Ÿ‘ค Speaker
181 total appearances

Appearances Over Time

Podcast Appearances

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And so based on the type of individual that was playing, we could provide a very different experience if you're a female from New York, age 35, versus a male from Brazil, age 30.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

age 15.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And so it was all about being able to test things like the new user experience, the tutorial, the game balancing algorithm, the way that you merchandise products, and even in the content itself of the games.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And we basically be able to analyze these cohorts, show them different types of game experiences and identify the most optimal version that would drive the most lifetime value to the game

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

developer so john if you had to simplify all these metrics into one thing because you can measure millions of different data points is it really just time in the game i mean how do you measure stickiness what's the key thing yeah it's really engagement you know we called it day in return which is what was the likelihood that a customer would a player would come back to the game on the nth day

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And that was usually the largest driver of the lifetime value of that customer.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

But by understanding the lifetime value, we'd effectively be able to then help companies advertise more efficiently and more profitably.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

So if they discovered that certain segments of their customer base spent more money, invited more users and spent more time in the game, we'd be able to give them the actual value that that customer is worth so that they could go out on Facebook

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

or on other channels and actually be able to purchase that media at profitability.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And so it would allow people to not just build a really fun game, but build the game for the right person and also make money in the process doing so to guarantee a way to acquire that traffic.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

I think the industry had sort of taken a little bit of headwind right around the time that we sold.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

Facebook had changed some of their policies and procedures as it related to games posting on the user's feeds and so forth.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

So it made it actually a lot more difficult for our customers and ourselves as game developers to be able to advertise and grow profitably.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And so I think

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

You know, we really evaluated the business and looked at whether or not we could build something that was, you know, long term and sustainable and then decided to partner with someone that was larger that had an existing distribution base that had an engaged player base that we could leverage.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And so for the Zynga deal, we basically came in and we helped deploy the technology in the company.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And then at Zynga, I ran a studio called Chefville.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

So I was like the founding general manager, a very small group of very talented, very tireless people.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

And we built a game called Chefville.

SaaS Interviews with CEOs, Startups, Founders
EP 397: ProsperWorks SaaS 40k Paying Customers, Announces New Funding Adding to $10M Already

That was the largest game in the world by daily active players in 2012.