Keza MacDonald
๐ค SpeakerAppearances Over Time
Podcast Appearances
The way that A Link to the Past's history had been written into the world was also really, really excellent.
I loved the way that the history of Hyrule was literally written on the walls in A Link Between Worlds Hyrule.
I liked the way that they played with
how it was laid out so that if you thought you knew from 20 years ago where something was off and it was just a little bit different.
And I also really liked that that game was the stepping stone between old traditional Zelda and Breath of the Wild New Zelda in that it gave us all the items, it gave us all the things, but instead of tying them all to specific dungeons, you could rent them and therefore tackle the game in any order.
And that was a really important design experiment that led us to what Zelda has now become.
and that we all love.
So it's a special one, and I just felt really good when I was playing it.
And I had a little look at it again when I was researching the book, and I just think it's one of the most underappreciated Seldas.
The book is called Super Nintendo, How One Japanese Company Unlocked the Power of Play in America.
And you can get it literally anywhere that sells books.
You can get it from Amazon or you can get it literally anywhere at all else.
It's available in audiobook.
And I'm also, of course, I'm games editor at The Guardian, where I write our Pushing Buttons games newsletter.
So you can find me there as well.
What do you call the SNES?
S-N-E-S.
The S-N-E-S.
You left so many syllables.
It's simply what we call it.