Kirk Hamilton
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And this is a independent game that is developed by, or directed and mainly developed by a guy named A.P.
Thompson, who is an indie developer in New York.
And how does one describe Titanium Court?
I think the best way to describe it might be,
a roguelike match three tower defense visual novel uh mystery game that's the best way to describe it yeah that's that's the pithiest it feels like alice like david lynch's alice in wonderland like it kind of has that sure david lynch's shakespeare i would say david lynch is like uh uh midnight midsummer night's dream i suppose okay i'm interested
so okay how does one describe this game so the premise of this game so first of all the way this game looks is it's a very lo-fi just kind of um almost looks like an ASCII game a little bit more advanced than kind of like ASCII graphics ASCII graphics are like what Dwarf Fortress uses like a VGA maybe yeah sure um very very rudimentary uh graphical style but grows on you and and looks much better in motion than it does in screenshots um
And the premise of this game is that you control this character who just kind of winds up waking up in this area called the Titanium Court, this kind of like palace or castle that is inhabited by fairies.
And the fairies declare that you are their queen.
And you must therefore manage the court and take it out on these quests, which are these kind of campaigns, these wars, they're called.
And in these wars, there are kind of two phases.
One phase is the match three phase where you are matching kind of bejeweled styled matching these rows of objects to gain resources and set up the position of the map.
And then in the second phase, it becomes a tower defense game where you have various objectives such as fighting enemy soldiers and defending your own court on this map that you've set up in the first phase.
To defend your court, you hire different knights and soldiers and archers and also mineral harvesters using minerals that you might have gained in the first phase of this combat.
I'll get into the writing in a second.
And then each of these wars, it has a series of levels.
It's this roguelite structure where you go out on this run.
And then at the end of it, you can fight a boss.
And bosses can be taken down in a variety of different ways.
And then at the end of it, you wind up back in your court.