Kirk Hamilton
๐ค SpeakerAppearances Over Time
Podcast Appearances
Kind of at you, but also at random.
Yeah, I guess we could just talk about that, too.
Well, I guess enemy types in the second half.
We'll make that the sort of topic that we're covering here.
Yeah, that is pretty funny.
I think that revealed that this combat system is not really designed for fighting enemies who are just shooting at you.
Like, it just doesn't really work.
You know, you're in these to explain to people.
I guess everyone listening to this has probably played it.
But if not, you're in these kind of enclosed spaces with columns and
And then it's sort of a spec ops team, whatever, comes in in the dark.
And the only way to kind of get them is you aim and you go around the corner and you just have to shoot really fast.
There's a lot of healing items dropped because you're just going to get shot.
And I at least didn't really find tactically that I quite knew what to do because it just doesn't feel like the combat system is designed for that kind of fighting.
Yeah, I guess I'm OK with him not like reckoning with the morality of what he's doing.
yeah do we need that i don't know i that might be fine i would need more quips need more one-liners oh well i just killed some humans that just happened i'm sorry for your kids he has like really dark clips oh hope you weren't a dad or no worse he's just like that was somebody's son yeah
gear i think especially when you're fighting soldiers i was like this really feels like metal gear this feels like snake and metal gear for fighting soldiers to try to save well there's even i mean we have to talk about xeno who we're kind of jumping around here let's let me say one final thought about these this soldier section and then i'm actually going to rewind us a little bit okay through this story
That that final fight, I think, is actually very funny where you fight against a guy who for all appears to me to be Hunk, which are the two of you familiar with Hunk?