Logan Kilpatrick
๐ค SpeakerAppearances Over Time
Podcast Appearances
Um, temporal consistency where you can make edits to the world.
And as you move around and go back to the places you were before, as you'd expect, um, and this is perhaps pretty intuitive for people who are thinking about the video game analogy, but like, as you move around a video game, it's deterministic, the files are saved on your computer, et cetera.
Um, so as you go back somewhere that you've been before, you assume everything looks the same world models do not function like that normally.
Um, because it was actually on the fly generating, um, the actual ecosystem.
It's not, there's no like file somewhere that is being referenced from an asset perspective, which is what video game designers would normally do.
Um, so there's this whole, this whole new paradigm of like what you could potentially build and how you would potentially build.
We're definitely, um,
probably as early innings as possible of like that, like genie world model version of what's possible.
Right.
But even still, I think there's like lots of cool stuff happening in like the AI gaming space where people are using, I talk to folks all the time, people are using AI to like build smart teammates and assistants as one use case.
An example, I see people doing this with like AI powered NPCs, which is really cool.
Right.
you can also just, if you've never built video games before, and as somebody who is like dabbled in building video games, it's like, it's always the like CS 101 problem that I think lots of people are super excited about.
And it's like, you think you're going to go and learn CS so that you could make games.
And then you start making games, you realize like, this is really difficult and really hard.
Um, and like, maybe I don't want to make
games i have this me and my little brother have this conversation all the time because like he really you know he studied computer science and everything because he wanted to make games and as he started making games realized like it's actually not that much fun um so i am optimistic for the world where ai is this interface that like lets people create who want to create and specifically video games it's like one example of the the sort of outcome you'd want um but we're definitely we're definitely early stages of of that story
It's super cool.
I think Game Arena, and I'll cut it to the Kaggle team, and obviously DeepMind's been collaborating with them on this, but they sort of built the infrastructure to do this and put together the arena and everything like that.
And it's a great example of this...