Luigi Vendittelli
π€ SpeakerAppearances Over Time
Podcast Appearances
What frame?
What messed up?
Why did it do that?
I feel this pain.
Yeah, you understand.
So anyway, long story is, we got to the Unreal part, but then we immediately dropped Unreal Engine because... Unreal for folks is a 3D game engine.
Game engine, absolutely.
Look, it's great for video games.
It's not made for what we were doing.
No.
It's just not made for what we were doing.
No.
It cannot do what it's being...
No, even at 5.
Even with Nanite.
Nanite was giving us so many errors.
Yeah, I know.
So many errors.
That we were going bananas, going, okay, this is just a waste of... I spent a lot of... I lost a lot of money because of Unreal Engine.
Look, they're great.