Maddy Myers
๐ค SpeakerAppearances Over Time
Podcast Appearances
Um, and like the idea of like, okay, well we could 3d print organs and like, there's sort of this facsimile of human life.
Like that whole concept is really fascinating.
And I think that that almost carries the game at various points, like just the pure visuals and conceit of all of that is really fascinating.
I just wish it had gone so far as to also have better moment to moment writing, because like this is also a classic game where you're picking up people's laptops and reading their emails, for example, some real corny email writing.
this game and like i mean we the the crux of the game is of course the the growing friendship between hugh and diana and like this idea that he's meant to slowly have this paternal bond toward this little robot girl and i don't know as one does did it make you guys want to become parents no
I don't think it's, I mean, I guess the spoilers say the game really doesn't interrogate that question.
So like Diana is, she's eventually revealed to actually be seven as like the prototype.
She's supposed to be a seven year old.
That really messed with my head as well, Kirk, to be like, okay, so she's got all the wonder and delight of a seven-year-old.
Every time you give her a new toy or show her something, she's experiencing it for the first time.
And I'm like, oh, that's really cool.
That's what's exciting about having a kid around is how excited this kid is.
But also, she's never in a bad mood.
She doesn't start throwing tantrums at any point.
She doesn't do any of the other things seven-year-olds might do.