Marc Raibert
๐ค SpeakerAppearances Over Time
Podcast Appearances
Sure. There's this idea called passive dynamics, which says that although you can use computers and actuators to make a motion, a mechanical system can make a motion just by itself if it gets stimulated the right way. Uh, so, uh, Tad McGeer in the, uh, I think in the mid eighties, uh, maybe it was in the late eighties starting to, started to work on that.
Sure. There's this idea called passive dynamics, which says that although you can use computers and actuators to make a motion, a mechanical system can make a motion just by itself if it gets stimulated the right way. Uh, so, uh, Tad McGeer in the, uh, I think in the mid eighties, uh, maybe it was in the late eighties starting to, started to work on that.
Sure. There's this idea called passive dynamics, which says that although you can use computers and actuators to make a motion, a mechanical system can make a motion just by itself if it gets stimulated the right way. Uh, so, uh, Tad McGeer in the, uh, I think in the mid eighties, uh, maybe it was in the late eighties starting to, started to work on that.
And he made this, uh, legged system that could walk down an inclined plane where the legs folded and unfolded and swung forward, you know, do the whole walk, walking motion where the only thing, there was no computer, uh, There were some adjustments to the mechanics so that there were dampers and springs in some places that helped the mechanical action happen.
And he made this, uh, legged system that could walk down an inclined plane where the legs folded and unfolded and swung forward, you know, do the whole walk, walking motion where the only thing, there was no computer, uh, There were some adjustments to the mechanics so that there were dampers and springs in some places that helped the mechanical action happen.
And he made this, uh, legged system that could walk down an inclined plane where the legs folded and unfolded and swung forward, you know, do the whole walk, walking motion where the only thing, there was no computer, uh, There were some adjustments to the mechanics so that there were dampers and springs in some places that helped the mechanical action happen.
It was essentially a mechanical computer. The interesting idea there is That it's not all about the brain dictating to the body what the body should do. The body is a participant in the motion.
It was essentially a mechanical computer. The interesting idea there is That it's not all about the brain dictating to the body what the body should do. The body is a participant in the motion.
It was essentially a mechanical computer. The interesting idea there is That it's not all about the brain dictating to the body what the body should do. The body is a participant in the motion.
I think that these days most robots aren't doing that. Most robots are... are basically using the computer to govern the motion. Now, the brain, though, is taking into account what the mechanical thing can do and how it's going to behave.
I think that these days most robots aren't doing that. Most robots are... are basically using the computer to govern the motion. Now, the brain, though, is taking into account what the mechanical thing can do and how it's going to behave.
I think that these days most robots aren't doing that. Most robots are... are basically using the computer to govern the motion. Now, the brain, though, is taking into account what the mechanical thing can do and how it's going to behave.
Otherwise, it would have to really forcefully move everything around all the time, which probably some solutions do, but I think you end up with a more efficient and more graceful thing if you're taking into account what the machine wants to do.
Otherwise, it would have to really forcefully move everything around all the time, which probably some solutions do, but I think you end up with a more efficient and more graceful thing if you're taking into account what the machine wants to do.
Otherwise, it would have to really forcefully move everything around all the time, which probably some solutions do, but I think you end up with a more efficient and more graceful thing if you're taking into account what the machine wants to do.
I like to talk about intelligence having two parts, an athletic part and a cognitive part. And I think Boston Dynamics, in my view, has sort of set the standard for what athletic intelligence can be. And it has to do with all the things we've been talking about, the The mechanical design, the real-time control, the energetics, and that kind of stuff.
I like to talk about intelligence having two parts, an athletic part and a cognitive part. And I think Boston Dynamics, in my view, has sort of set the standard for what athletic intelligence can be. And it has to do with all the things we've been talking about, the The mechanical design, the real-time control, the energetics, and that kind of stuff.
I like to talk about intelligence having two parts, an athletic part and a cognitive part. And I think Boston Dynamics, in my view, has sort of set the standard for what athletic intelligence can be. And it has to do with all the things we've been talking about, the The mechanical design, the real-time control, the energetics, and that kind of stuff.
But obviously, people have another kind of intelligence. And animals have another kind of intelligence. We can make a plan. Our meeting started at 9.30. I looked up on Google Maps how long it took to walk over here. It was 20 minutes. So I decided, okay, I'd leave my house at 9.00. which is what I did. You know, simple intelligence, but we use that kind of stuff all the time.
But obviously, people have another kind of intelligence. And animals have another kind of intelligence. We can make a plan. Our meeting started at 9.30. I looked up on Google Maps how long it took to walk over here. It was 20 minutes. So I decided, okay, I'd leave my house at 9.00. which is what I did. You know, simple intelligence, but we use that kind of stuff all the time.