Marco Arment
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Podcast Appearances
like a bitcoin thing anywhere like that i would want to put like disk but disk people don't have disks anymore they don't even think of it as disks it's certainly not hard drive yeah i would use it i would call it if you're going to refer to the medium i would call it storage um or space or something like that but i ideally you shouldn't have to But I don't know. Yeah, that's a tough one.
like a bitcoin thing anywhere like that i would want to put like disk but disk people don't have disks anymore they don't even think of it as disks it's certainly not hard drive yeah i would use it i would call it if you're going to refer to the medium i would call it storage um or space or something like that but i ideally you shouldn't have to But I don't know. Yeah, that's a tough one.
Yeah, I don't know. That's tough. I mean, naming anything these days, you know, anything in tech is a very crowded market these days. And naming something that solves a common problem that has existed for a very long time, like freeing up disk space in your computer, that's going to be extra difficult because there's going to be so many...
Yeah, I don't know. That's tough. I mean, naming anything these days, you know, anything in tech is a very crowded market these days. And naming something that solves a common problem that has existed for a very long time, like freeing up disk space in your computer, that's going to be extra difficult because there's going to be so many...
The fun, you know, stacker is one of those too. And the funny thing is that, that name actually kind of makes sense here. Yeah.
The fun, you know, stacker is one of those too. And the funny thing is that, that name actually kind of makes sense here. Yeah.
I mean, look, I am an expert in bad ideas. And I don't think this is not jumping out at me as a bad idea. So I think that you might be onto something here. This might be a good thing for you to do. It is a risk. I think, you know, like any new app. It will be way more time-consuming than you think it will.
I mean, look, I am an expert in bad ideas. And I don't think this is not jumping out at me as a bad idea. So I think that you might be onto something here. This might be a good thing for you to do. It is a risk. I think, you know, like any new app. It will be way more time-consuming than you think it will.
The support burden will be larger than you expect and predict, and it will be difficult to market it, even though you have one of the best marketing channels in the indie Apple scene by your existing presence in the internet and on this podcast and on your blog and everything else. But I think you could do it, and I think you could do a good job of it, and some people would buy it.
The support burden will be larger than you expect and predict, and it will be difficult to market it, even though you have one of the best marketing channels in the indie Apple scene by your existing presence in the internet and on this podcast and on your blog and everything else. But I think you could do it, and I think you could do a good job of it, and some people would buy it.
I don't know how the heck you're going to price it. I don't know anything about this market, but I think you can make it happen. Here's the thing.
I don't know how the heck you're going to price it. I don't know anything about this market, but I think you can make it happen. Here's the thing.
I'll give you the source code you can look at it you can step through the debugger to see that it's not really doing anything terrible oh my gosh I'm certainly stepping through in the debugger I mean I think there is honestly like there is a lot to be said for taking something that yeah anybody any programmer can write a script to do this in a couple hours at most and you know there is something to be said for wrapping that idea and functionality in a really nice app
I'll give you the source code you can look at it you can step through the debugger to see that it's not really doing anything terrible oh my gosh I'm certainly stepping through in the debugger I mean I think there is honestly like there is a lot to be said for taking something that yeah anybody any programmer can write a script to do this in a couple hours at most and you know there is something to be said for wrapping that idea and functionality in a really nice app
And there is a market for that. And honestly, you know, there's a lot... When you look at, like, iOS. iOS, because it is so big. It's... The entire world is iOS. And as a result, it is... hyper-competitive. Every dollar is squeezed out of everything.
And there is a market for that. And honestly, you know, there's a lot... When you look at, like, iOS. iOS, because it is so big. It's... The entire world is iOS. And as a result, it is... hyper-competitive. Every dollar is squeezed out of everything.
You can't get an iota of attention on iOS without paying for it, and you're going to be competing with everyone else who's paying for it with all the money they're making from their scam subscriptions and all that other crap that goes on in iOS. It's a brutal market on iOS. Big, but brutal. And you can't do apps like this on iOS at all anyway. True.
You can't get an iota of attention on iOS without paying for it, and you're going to be competing with everyone else who's paying for it with all the money they're making from their scam subscriptions and all that other crap that goes on in iOS. It's a brutal market on iOS. Big, but brutal. And you can't do apps like this on iOS at all anyway. True.
But just kind of like the dynamics of the market on iOS are just... cutthroat and brutal and it's hard to to do something like nice there as an indie it honestly it really is hard on the mac though i think part of the beauty of the mac software ecosystem that i think really peaked a lot in like the you know the mid 2000s and maybe 2010s and we've kind of been going going down since then is
But just kind of like the dynamics of the market on iOS are just... cutthroat and brutal and it's hard to to do something like nice there as an indie it honestly it really is hard on the mac though i think part of the beauty of the mac software ecosystem that i think really peaked a lot in like the you know the mid 2000s and maybe 2010s and we've kind of been going going down since then is