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Mario Harik

๐Ÿ‘ค Speaker
924 total appearances

Appearances Over Time

Podcast Appearances

The Knowledge Project
Mario Harik: Playing to Win

They are the ones who are actually moving the freight for the customer.

The Knowledge Project
Mario Harik: Playing to Win

And that leads to better action plans.

The Knowledge Project
Mario Harik: Playing to Win

And in some cases, we change the action plans that can impact the output metrics.

The Knowledge Project
Mario Harik: Playing to Win

And in some cases, we actually change strategy or we add a lever to the strategy or we do things a bit differently there as well.

The Knowledge Project
Mario Harik: Playing to Win

I'll give you a couple of examples.

The Knowledge Project
Mario Harik: Playing to Win

The first one was around when we were on a very strong journey of improving our service product.

The Knowledge Project
Mario Harik: Playing to Win

One of the first things that we did was change compensation plans.

The Knowledge Project
Mario Harik: Playing to Win

So effectively, as opposed to compensation be driven only by growing, say, revenue and profits, to have a portion of the compensation plan to be driven by improving our service product to the customer.

The Knowledge Project
Mario Harik: Playing to Win

And you can think of that as being the carrot.

The Knowledge Project
Mario Harik: Playing to Win

By improving service, you as a, say, supervisor on the dock can effectively bring home more pay.

The Knowledge Project
Mario Harik: Playing to Win

But when we talked to our drivers, a lot of it went back to accountability.

The Knowledge Project
Mario Harik: Playing to Win

What they were telling us, well, you know, listen, I take care of the freight of the customer, but so on, so on.

The Knowledge Project
Mario Harik: Playing to Win

The dock is actually, they're not taking care of the freight for the customer.

The Knowledge Project
Mario Harik: Playing to Win

So then we built systems where we can actually track back our service performance to the person level.

The Knowledge Project
Mario Harik: Playing to Win

And then we actually created coaching so that if you cause a damage as a person on our docs, then you can actually go into a specific training program and get coached to make sure that that doesn't happen in the future as an example.

The Knowledge Project
Mario Harik: Playing to Win

Wait a second.

The Knowledge Project
Mario Harik: Playing to Win

Every time we move a pallet across our network, you have people who are interacting with that.

The Knowledge Project
Mario Harik: Playing to Win

By the way, you need a really good systemic platform.

The Knowledge Project
Mario Harik: Playing to Win

You need a platform that is modern, that can actually get data directly from a handheld device a user can using into a system that you can then aggregate and take action on.

The Knowledge Project
Mario Harik: Playing to Win

The way it works usually, if let's say I'm a dock worker and I see that a pallet is damaged,