Mike Shea
๐ค SpeakerAppearances Over Time
Podcast Appearances
There's one other sin, which I'm going to talk about more next time, which is the omission of drow and orcs and duergar.
There's one other sin, which I'm going to talk about more next time, which is the omission of drow and orcs and duergar.
And I think there's a couple of other stat blocks that they, instead of, in my opinion, having the adult conversation about how to handle sentient races in a way that isn't, that, you know, they handle them in a better way so that you're not creating this myopic view of an entire race that all orcs are a bunch of savages and all, you know, all goblins are black-hearted little thieves.
And I think there's a couple of other stat blocks that they, instead of, in my opinion, having the adult conversation about how to handle sentient races in a way that isn't, that, you know, they handle them in a better way so that you're not creating this myopic view of an entire race that all orcs are a bunch of savages and all, you know, all goblins are black-hearted little thieves.
And I think there's a couple of other stat blocks that they, instead of, in my opinion, having the adult conversation about how to handle sentient races in a way that isn't, that, you know, they handle them in a better way so that you're not creating this myopic view of an entire race that all orcs are a bunch of savages and all, you know, all goblins are black-hearted little thieves.
I feel like they bypassed that situation by removing, like literally removing the stat blocks for them So instead of having an adult conversation about how to treat orcs in your game, they just remove orc from the monster manual completely, right? And then they say, oh, well, you can go use the tough stat block or you can go use the gladiator stat block. Same thing with the drow, right?
I feel like they bypassed that situation by removing, like literally removing the stat blocks for them So instead of having an adult conversation about how to treat orcs in your game, they just remove orc from the monster manual completely, right? And then they say, oh, well, you can go use the tough stat block or you can go use the gladiator stat block. Same thing with the drow, right?
I feel like they bypassed that situation by removing, like literally removing the stat blocks for them So instead of having an adult conversation about how to treat orcs in your game, they just remove orc from the monster manual completely, right? And then they say, oh, well, you can go use the tough stat block or you can go use the gladiator stat block. Same thing with the drow, right?
Rather than have drow in there, and talk about how to treat drow so that you're not creating this stereotypical view so that all drow are a bunch of loth-worshipping, bloodthirsty jerks, that there are other ways that you can treat drow. And what's interesting is they do that for other monsters in the book, like the lizard folk and like the minotaur.
Rather than have drow in there, and talk about how to treat drow so that you're not creating this stereotypical view so that all drow are a bunch of loth-worshipping, bloodthirsty jerks, that there are other ways that you can treat drow. And what's interesting is they do that for other monsters in the book, like the lizard folk and like the minotaur.
Rather than have drow in there, and talk about how to treat drow so that you're not creating this stereotypical view so that all drow are a bunch of loth-worshipping, bloodthirsty jerks, that there are other ways that you can treat drow. And what's interesting is they do that for other monsters in the book, like the lizard folk and like the minotaur.
So I don't know why they did it for ones and the other. I feel like they punted on the topic. And instead of covering the topic, which they could have covered in the Dungeon Master's Guide and they could have covered in the Monster Manual, instead they're making no one happy by simply saying, oh, we're just going to pretend orcs don't exist anymore. So I think that that is actually a real problem.
So I don't know why they did it for ones and the other. I feel like they punted on the topic. And instead of covering the topic, which they could have covered in the Dungeon Master's Guide and they could have covered in the Monster Manual, instead they're making no one happy by simply saying, oh, we're just going to pretend orcs don't exist anymore. So I think that that is actually a real problem.
So I don't know why they did it for ones and the other. I feel like they punted on the topic. And instead of covering the topic, which they could have covered in the Dungeon Master's Guide and they could have covered in the Monster Manual, instead they're making no one happy by simply saying, oh, we're just going to pretend orcs don't exist anymore. So I think that that is actually a real problem.
I'm gonna dive into that a little bit more when I do my thorough review. But I think that that was a mistake. But the reality is in my one day look, again, I've had it less than 24 hours. And in the 24 hours where I've looked at the monster manual, I think it serves just fine. It means that D&D 2024 is, works. It serves just fine.
I'm gonna dive into that a little bit more when I do my thorough review. But I think that that was a mistake. But the reality is in my one day look, again, I've had it less than 24 hours. And in the 24 hours where I've looked at the monster manual, I think it serves just fine. It means that D&D 2024 is, works. It serves just fine.
I'm gonna dive into that a little bit more when I do my thorough review. But I think that that was a mistake. But the reality is in my one day look, again, I've had it less than 24 hours. And in the 24 hours where I've looked at the monster manual, I think it serves just fine. It means that D&D 2024 is, works. It serves just fine.
I so far have not seen anything across all three books where I say, well, that's the end of this edition. It doesn't play nearly as well as 2014. In many ways, it is an improvement over 2014. There's a couple of things that scare me about the system overall, like all of the added character abilities and what that'll do to combat length.
I so far have not seen anything across all three books where I say, well, that's the end of this edition. It doesn't play nearly as well as 2014. In many ways, it is an improvement over 2014. There's a couple of things that scare me about the system overall, like all of the added character abilities and what that'll do to combat length.
I so far have not seen anything across all three books where I say, well, that's the end of this edition. It doesn't play nearly as well as 2014. In many ways, it is an improvement over 2014. There's a couple of things that scare me about the system overall, like all of the added character abilities and what that'll do to combat length.