Mike Shea
๐ค SpeakerAppearances Over Time
Podcast Appearances
He actually thinks like the digital side of this is really important. It's really important to executives at Wizards, but it's important for the game too. And it's important because people are using it. And to him, and this is 2020, 2022. So this is, you know, three years ago, two to three years ago now. was that 50% of players were using D&D Beyond.
He actually thinks like the digital side of this is really important. It's really important to executives at Wizards, but it's important for the game too. And it's important because people are using it. And to him, and this is 2020, 2022. So this is, you know, three years ago, two to three years ago now. was that 50% of players were using D&D Beyond.
My own polls on YouTube also showed me that about 50% of players were using D&D Beyond. And that's probably the highest used digital tool for D&D. Like even, I think that probably eclipses Roll20. I'm sure it eclipses Roll20 because D&D Beyond is used both in in-person games and in online games.
My own polls on YouTube also showed me that about 50% of players were using D&D Beyond. And that's probably the highest used digital tool for D&D. Like even, I think that probably eclipses Roll20. I'm sure it eclipses Roll20 because D&D Beyond is used both in in-person games and in online games.
My own polls on YouTube also showed me that about 50% of players were using D&D Beyond. And that's probably the highest used digital tool for D&D. Like even, I think that probably eclipses Roll20. I'm sure it eclipses Roll20 because D&D Beyond is used both in in-person games and in online games.
And that's why when I talk about the risk that D and D beyond has for the hobby, that's why I talk about that risk is because it, a lot of people use it. A lot of people use it for a lot of stuff and it's a limiting tool. And it means that we're not seeing as much third party stuff being used outside of it and yada, yada, yada, yada. Ray looked at the stuff at A5E and thought it was really cool.
And that's why when I talk about the risk that D and D beyond has for the hobby, that's why I talk about that risk is because it, a lot of people use it. A lot of people use it for a lot of stuff and it's a limiting tool. And it means that we're not seeing as much third party stuff being used outside of it and yada, yada, yada, yada. Ray looked at the stuff at A5E and thought it was really cool.
And that's why when I talk about the risk that D and D beyond has for the hobby, that's why I talk about that risk is because it, a lot of people use it. A lot of people use it for a lot of stuff and it's a limiting tool. And it means that we're not seeing as much third party stuff being used outside of it and yada, yada, yada, yada. Ray looked at the stuff at A5E and thought it was really cool.
He sees that as a sort of work as the real value of the OGL because it lets other publishers make stuff Wizards cannot make or will not make. That's one of my arguments for why the OGL is so important is that it allows for so many different, I just, I just spot lit three different ones recently, just, just now, right?
He sees that as a sort of work as the real value of the OGL because it lets other publishers make stuff Wizards cannot make or will not make. That's one of my arguments for why the OGL is so important is that it allows for so many different, I just, I just spot lit three different ones recently, just, just now, right?
He sees that as a sort of work as the real value of the OGL because it lets other publishers make stuff Wizards cannot make or will not make. That's one of my arguments for why the OGL is so important is that it allows for so many different, I just, I just spot lit three different ones recently, just, just now, right?
Three different products that are coming out that are, they're not the kind of thing that Wizards of the Coast would put out. They don't have the time, they don't have the attention, they don't have the interest, they're not going to get the sales, right? And yet independent publishers, because of the OGL, can. And they can make them and make profit on them.
Three different products that are coming out that are, they're not the kind of thing that Wizards of the Coast would put out. They don't have the time, they don't have the attention, they don't have the interest, they're not going to get the sales, right? And yet independent publishers, because of the OGL, can. And they can make them and make profit on them.
Three different products that are coming out that are, they're not the kind of thing that Wizards of the Coast would put out. They don't have the time, they don't have the attention, they don't have the interest, they're not going to get the sales, right? And yet independent publishers, because of the OGL, can. And they can make them and make profit on them.
They can make enough money to make it worth making that kind of product. So that's really great. I mentioned this before, that Ray said that RPG publishers need to be looking at digital play, how to play online, character builders and the like. I really think so too. I have a, I'm going to give my dream that I would really love to see for this kind of thing.
They can make enough money to make it worth making that kind of product. So that's really great. I mentioned this before, that Ray said that RPG publishers need to be looking at digital play, how to play online, character builders and the like. I really think so too. I have a, I'm going to give my dream that I would really love to see for this kind of thing.
They can make enough money to make it worth making that kind of product. So that's really great. I mentioned this before, that Ray said that RPG publishers need to be looking at digital play, how to play online, character builders and the like. I really think so too. I have a, I'm going to give my dream that I would really love to see for this kind of thing.
I would really, and maybe if this thing kind of exists, please let me know. And I'd like to see it. I would really love to see an open source digital tool that focuses on character building for different RPGs. You can start with 5e because it's the biggest one, but allows for customization and flexibility in the back so that you can change different versions of 5e.
I would really, and maybe if this thing kind of exists, please let me know. And I'd like to see it. I would really love to see an open source digital tool that focuses on character building for different RPGs. You can start with 5e because it's the biggest one, but allows for customization and flexibility in the back so that you can change different versions of 5e.
I would really, and maybe if this thing kind of exists, please let me know. And I'd like to see it. I would really love to see an open source digital tool that focuses on character building for different RPGs. You can start with 5e because it's the biggest one, but allows for customization and flexibility in the back so that you can change different versions of 5e.