Mike Shea
👤 PersonAppearances Over Time
Podcast Appearances
It was actually technically every other level, but the expectation was that magic items were picking up the rest. Your armor class went automatically up every other level. Your attack bonus went up every other level. If you think about how proficiency bonus works now, but even proficiency bonus doesn't go to armor class, right?
Nothing increases your armor class in D&D in fifth edition, except getting better armor. You never get a bonus to armor like as part of your level. In fourth edition, you did. In fourth edition, everything scaled really high. And what that meant is monsters that were lower level would be obsolete very quickly.
Nothing increases your armor class in D&D in fifth edition, except getting better armor. You never get a bonus to armor like as part of your level. In fourth edition, you did. In fourth edition, everything scaled really high. And what that meant is monsters that were lower level would be obsolete very quickly.
Nothing increases your armor class in D&D in fifth edition, except getting better armor. You never get a bonus to armor like as part of your level. In fourth edition, you did. In fourth edition, everything scaled really high. And what that meant is monsters that were lower level would be obsolete very quickly.
It meant that you generally didn't run any monster that was like three or four levels underneath the character. There was never any point because they would never land a hit. The players would never miss. And stuff like that. And the opposite was also true, that you would never run monsters that were significantly higher level against characters because they would never be able to hit them.
It meant that you generally didn't run any monster that was like three or four levels underneath the character. There was never any point because they would never land a hit. The players would never miss. And stuff like that. And the opposite was also true, that you would never run monsters that were significantly higher level against characters because they would never be able to hit them.
It meant that you generally didn't run any monster that was like three or four levels underneath the character. There was never any point because they would never land a hit. The players would never miss. And stuff like that. And the opposite was also true, that you would never run monsters that were significantly higher level against characters because they would never be able to hit them.
They literally would have to roll 20s in order to hit. And the monsters would hit them every time because all of the math scaled linearly with level.
They literally would have to roll 20s in order to hit. And the monsters would hit them every time because all of the math scaled linearly with level.
They literally would have to roll 20s in order to hit. And the monsters would hit them every time because all of the math scaled linearly with level.
the way that they accounted for having like bigger monsters that you could fight is by this vertical or this horizontal increase in power, which was minions who are roughly equivalent to one fifth of a normal monster elites, which are really equivalent of two monsters and solos, which are the equivalent of four monsters.
the way that they accounted for having like bigger monsters that you could fight is by this vertical or this horizontal increase in power, which was minions who are roughly equivalent to one fifth of a normal monster elites, which are really equivalent of two monsters and solos, which are the equivalent of four monsters.
the way that they accounted for having like bigger monsters that you could fight is by this vertical or this horizontal increase in power, which was minions who are roughly equivalent to one fifth of a normal monster elites, which are really equivalent of two monsters and solos, which are the equivalent of four monsters.
What that means is that monsters in what would end up happening and you could see it in fourth edition D and D. Why don't we pull it up? Let's look at some monsters from fourth edition D and D. Do I have the monster vault? I hope I have the monster vault. RPGs, D&D classics. Oh, there it is, 4U Monster Vault. This was my favorite monster book for 4th edition D&D. I loved the Essentials line.
What that means is that monsters in what would end up happening and you could see it in fourth edition D and D. Why don't we pull it up? Let's look at some monsters from fourth edition D and D. Do I have the monster vault? I hope I have the monster vault. RPGs, D&D classics. Oh, there it is, 4U Monster Vault. This was my favorite monster book for 4th edition D&D. I loved the Essentials line.
What that means is that monsters in what would end up happening and you could see it in fourth edition D and D. Why don't we pull it up? Let's look at some monsters from fourth edition D and D. Do I have the monster vault? I hope I have the monster vault. RPGs, D&D classics. Oh, there it is, 4U Monster Vault. This was my favorite monster book for 4th edition D&D. I loved the Essentials line.
Lots of people didn't like the Essentials line. I thought the Essentials line was 4th edition as it should have been done. And the Monster Vault for 4th edition, we're going to look at Ghouls, page 126. So ghouls are a level five soldier. That means they are a normal monster that if you had five ghouls fighting a group of five level five characters, that was roughly equivalent.
Lots of people didn't like the Essentials line. I thought the Essentials line was 4th edition as it should have been done. And the Monster Vault for 4th edition, we're going to look at Ghouls, page 126. So ghouls are a level five soldier. That means they are a normal monster that if you had five ghouls fighting a group of five level five characters, that was roughly equivalent.
Lots of people didn't like the Essentials line. I thought the Essentials line was 4th edition as it should have been done. And the Monster Vault for 4th edition, we're going to look at Ghouls, page 126. So ghouls are a level five soldier. That means they are a normal monster that if you had five ghouls fighting a group of five level five characters, that was roughly equivalent.
I think it would still be like that was like a normal fight. The expectation is the characters would still win. But then you have like different kinds of ghouls. The ravenous gruel is a level five brute. But then you have abyssal ghouls, which are level 16 skirmishers. So suddenly you have this giant jump in ghouls.