Mike Shea
👤 PersonAppearances Over Time
Podcast Appearances
It's like, well, two lead designers and not tell you it's true, but it's also not like the design of fourth edition is exactly that of mirroring world of Warcraft. But there was a drive from the executives of wizards of the coast to say, we want you to bring world of Warcraft people over to dungeons and dragons. We are interested in capturing that market.
It's like, well, two lead designers and not tell you it's true, but it's also not like the design of fourth edition is exactly that of mirroring world of Warcraft. But there was a drive from the executives of wizards of the coast to say, we want you to bring world of Warcraft people over to dungeons and dragons. We are interested in capturing that market.
We want to dive into digital and we want a game that supports that. So, but who cares, right? The answer is fourth edition had happened. It is the way it is. It's out there. If you love it, you love it. No one, no one can take away the fact that you love fourth edition.
We want to dive into digital and we want a game that supports that. So, but who cares, right? The answer is fourth edition had happened. It is the way it is. It's out there. If you love it, you love it. No one, no one can take away the fact that you love fourth edition.
We want to dive into digital and we want a game that supports that. So, but who cares, right? The answer is fourth edition had happened. It is the way it is. It's out there. If you love it, you love it. No one, no one can take away the fact that you love fourth edition.
If you love fourth edition and nor is it up to you to try to convince everyone else that fourth edition is the best thing ever if they don't believe so. So it doesn't really matter, right? It's out. You can go get the PDFs. I have the PDFs of fourth edition. I have the physical versions of fourth.
If you love fourth edition and nor is it up to you to try to convince everyone else that fourth edition is the best thing ever if they don't believe so. So it doesn't really matter, right? It's out. You can go get the PDFs. I have the PDFs of fourth edition. I have the physical versions of fourth.
If you love fourth edition and nor is it up to you to try to convince everyone else that fourth edition is the best thing ever if they don't believe so. So it doesn't really matter, right? It's out. You can go get the PDFs. I have the PDFs of fourth edition. I have the physical versions of fourth.
I have a whole shelf of fourth edition D&D stuff over there because fourth edition is really where I dove into becoming more than just a player of Dungeons and Dragons, but an actual person writing books and stuff like that. He also talked about bonus actions, which I thought was really interesting. Mike Merles talked about bonus actions.
I have a whole shelf of fourth edition D&D stuff over there because fourth edition is really where I dove into becoming more than just a player of Dungeons and Dragons, but an actual person writing books and stuff like that. He also talked about bonus actions, which I thought was really interesting. Mike Merles talked about bonus actions.
I have a whole shelf of fourth edition D&D stuff over there because fourth edition is really where I dove into becoming more than just a player of Dungeons and Dragons, but an actual person writing books and stuff like that. He also talked about bonus actions, which I thought was really interesting. Mike Merles talked about bonus actions.
And one of the things about bonus actions that is, I think, really kind of interesting to understand and think about and think about how the approach towards bonus actions has changed in fifth edition D&D since it first came out until today, specifically when you look at D&D 2024. And what Mike described is that bonus actions were a limitation, not an expansion of actions in D&D.
And one of the things about bonus actions that is, I think, really kind of interesting to understand and think about and think about how the approach towards bonus actions has changed in fifth edition D&D since it first came out until today, specifically when you look at D&D 2024. And what Mike described is that bonus actions were a limitation, not an expansion of actions in D&D.
And one of the things about bonus actions that is, I think, really kind of interesting to understand and think about and think about how the approach towards bonus actions has changed in fifth edition D&D since it first came out until today, specifically when you look at D&D 2024. And what Mike described is that bonus actions were a limitation, not an expansion of actions in D&D.
It was not intended that bonus actions become another action type that you kind of do on top of actions. Instead, bonus actions were a way to limit the number of extra things you could do on your turn as part of your action. So it's kind of a weird thing to think about, but think about it this way.
It was not intended that bonus actions become another action type that you kind of do on top of actions. Instead, bonus actions were a way to limit the number of extra things you could do on your turn as part of your action. So it's kind of a weird thing to think about, but think about it this way.
It was not intended that bonus actions become another action type that you kind of do on top of actions. Instead, bonus actions were a way to limit the number of extra things you could do on your turn as part of your action. So it's kind of a weird thing to think about, but think about it this way.
You wouldn't want to play a game where the warlock could only do hex on their action and they couldn't do anything else other than hex or hunter's mark, right? Like a ranger throwing hunter's mark on a creature should not be something that takes an entire action to do. They should just be able to do it.
You wouldn't want to play a game where the warlock could only do hex on their action and they couldn't do anything else other than hex or hunter's mark, right? Like a ranger throwing hunter's mark on a creature should not be something that takes an entire action to do. They should just be able to do it.
You wouldn't want to play a game where the warlock could only do hex on their action and they couldn't do anything else other than hex or hunter's mark, right? Like a ranger throwing hunter's mark on a creature should not be something that takes an entire action to do. They should just be able to do it.