Min-Liang Tan
๐ค SpeakerAppearances Over Time
Podcast Appearances
and bring additional value across to our users.
For example, using our gaming headphones, all of a sudden we provide additional AI capabilities.
Is that great?
Absolutely.
So that's one of the things that we're looking at from a hardware perspective.
Now, from a software and a services perspective, as we work with the game developers and publishers, so on and so forth, we look at additional tools that can make their games better.
We can work closely with them from a QA companion basis, for example.
And then some of these core technologies, as we provide for it, can then make better games over and above.
So I believe that at some point, it's not just games, but AI is just going to be
so prevalent or ubiquitous that every single vertical, healthcare, gaming, entertainment, it's all going to have some elements of AI there, and we are just going along with it.
Well, you know, occasionally I go on podcasts where the guy is more concerned that someone's going to fall in love with my product, you know, in the long run.
So, you know, and then I think maybe there's something there.
No, but you see, it's early days, right?
It could completely be the worst possible idea.
It could completely go off the rails and become, you know...
off the spectrum where it's just the most phenomenal product that somebody completely falls in love with the product, so on and so forth, right?
And I think the reality is gonna be something in between, right?
And the way that we see it, it's probably closer to bringing more value to people
And that's what we want to be able to do.
We want to be able to get to the point where AI is going to be helpful to our customers, our users.