Palmer Luckey

speaker
1,661 appearances 11 recordings 6 series first heard Apr 2025 last heard 9 Apr

Palmer Luckey’s voice in public audio — every appearance, attributed to the second.

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recordings per month · last 12 months
7 · Jan OctJan 26AprJulnow

Recordings per month over the last 12 months — 10 in all, peaking in Jan 2026 with 7.

Appearances

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Uh you know, I was always a pretty terrible software engineer.
I'm I am I'm not a programmer by trade.
I've taught myself enough to glue things together and make them work.
But when I started my first company, Oculus, or actually when I started Mod Retro, uh when I was fourteen or fifteen, you know, I I knew uh just barely enough about software.
If I would have been able to build crappy stuff by h outsourcing it to a computer, I actually would have been able to accomplish things a lot faster than trying to do it myself.
And people might say, Palmer, you should have just learned to code, you know, you sure should should have
should have just learned to do it yourself.
But I think uh it's pretty easy to look at my track record and realize I started Oculus when I was 19, after building prototypes since I was 15.
I was only able to accomplish what I accomplished because I focused on what I was good at, which was optomechanics, a little bit of electrical, and then the product integration of all of these different components.
I didn't have time to learn to program.
If I had spent another year or two learning to program at even a reasonable level,
I would have been two years behind on everything else.
And so I am a big fan of vibe coding.
Even if everything that comes out of it is slop, even if it is all shit, uh it's better than I was able to make.
So I will challenge your premise there, which is that people are pulling back.
I think that's driven mostly by people uh sensationalizing meta, firing a bunch of people.
But you have to remember, they got rid of 10% of the reality labs team in one layoff.
Remember that they have something like eight or nine percent annual churn naturally and organically, not including firing.
So I mean, what you're really talking about is basically pulling six months of churn forward into a single month, and they're still spending.
More on VR than anybody by an order of magnitude.
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