Palmer Luckey
๐ค SpeakerAppearances Over Time
Podcast Appearances
There wasn't even really much of a VR hobbyist scene.
The whole VR community was a small collection of military research labs and scientific research labs.
There wasn't really any action.
In that case, the clarity of purpose was pretty obvious.
We are trying to bring VR back from the dead and use it to the fullest extent to allow anyone to experience anything.
The idea being anything that a person is capable of experiencing, any joy, any experience, any beautiful sight, any educational thing, anything that the human mind can benefit from experiencing in reality.
We want to make that possible for people to experience in VR.
That was the end game to make the height of human experience accessible.
Eventually everything, you start with the easier senses and then yeah, you work your way down the chain.
And the idea was, it was kind of egalitarian.
And the idea was that no human experience should be limited to only a few people.
Anything that is worth experiencing should be something that can be universally experienced.
That was kind of the ideal.
Of course, got fired from Oculus and I'm not a part of that vision anymore.
And I feel like the vision has diluted from there to maybe more commercially oriented ideals, which I can't blame them for.
Facebook bought my company for billions of dollars.
They get to do whatever they want with it.
When it comes to ideals now, it's probably a little bit broader.
I'm trying to do things that are in the US interest.
I'm trying to do things that are in the interest of our allies.