Palmer Luckey
speaker
1,661 appearances
11 recordings
6 series
first heard Apr 2025
last heard 9 Apr
Palmer Luckey’s voice in public audio — every appearance, attributed to the second.
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recordings per month · last 12 monthsRecordings per month over the last 12 months — 10 in all, peaking in Jan 2026 with 7.
Appearances
One thing I would tell people is to care more about what other people think of you, which I know is a little bit counter to the usual advice.
We've gone too far as a culture in this direction of thinking about what's best for you.
Me, me, me.
What makes you happy?
You can be whatever you want to be.
I think that's actually a pretty negative message that leads to people not being impactful.
You said auditorium of a thousand people who agree with me on these things.
So maybe they already agree with that.
Maybe they really want to be impactful and they're thinking in terms of what other people will look on their work having meant rather than just what felt good to them.
One piece of advice I always give people is to be very cognizant of your weaknesses and to focus on hiring people around you who can cover those weaknesses.
There's a lot of people who want to be, I wouldn't even say Steve Jobs.
They want to be the mythological version of Steve Jobs, where he was hyper-competent in every way, and it was really his show, and he did absolutely everything, not recognizing that a key part of his success was having deputies that covered his weaknesses and did the things that he was not good at, and they were also a check on his worst impulses.
I think that people would be better served by thinking of it that way.
You have to think of yourself as a deeply flawed person and be very honest with yourselves and try to surround yourself with people who understand what those deep flaws are so that you can build a well-rounded company of people who cover each other's strengths and weaknesses.
The biggest surprise was that Oculus became big.
When I set out to build Oculus, I didn't have any of this perspective.
That was big by chance.
Obviously, I believed that VR was going to take over the world.
I believed that it was going to become the dominant form of computing.
But if you had asked me to honestly bet the odds that Oculus was going to be the one that managed to pull it off, that was a tougher bet.
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