Menu
Sign In Search Podcasts Libraries Charts People & Topics Add Podcast API Blog Pricing

Patrick Ó Rian

👤 Speaker
127 total appearances

Appearances Over Time

Podcast Appearances

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

Yeah, there's certainly a lot of that.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

Constantly reviewing, revising, playing, seeing where you can make things tighter or kind of integrate more with another quest or where things fall apart.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

You know, we're always trying to avoid

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

dead ends where the player can walk themselves into a soft lock, as we call it, and get stuck in the game.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

So you've got to kind of test every single route.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

We also have this design philosophy at Zalman with Zero Parades in particular, which is like fail forward.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

So traditionally in the game, you would choose the wrong thing or you'd go down the wrong path and that would be a game over and you'd have to restart from...

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

a previous save or a previous point in the game.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

We don't want to do that at all.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

We want people to move forward even when they fail, which of course takes another layer of planning and kind of, yeah, vouchsafing, I suppose.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

Yes, for sure.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

In the writer's room, there is a lot of talk about how we get a player out of this and how we can make it feel rewarding even when you fail, you know, to avoid exactly the kind of feeling you're describing there.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

And then it lets the players kind of own their playthrough as well and own their character, which is an important part of these games also.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

And then when you're talking about it with other people, you say, well, my

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

place where I did this but then I failed this and that led me to this and that can be totally different but the ideal is that it's totally different to the way another person has experienced it but all that does take a lot of planning and that's like the business of once the plot and the themes and the characters are sorted through and that's the kind of real shoulder to wheel work in the writer's room yeah

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

Yes, there are.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

There are certainly those little world pools that you can get into that you can

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

feel like maybe you're the only person who has found this.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

At least that's the feeling we try and cultivate in players.

Tech Talk with Jess Kelly
Writing for games: Meet the Irish lead writer on Zero Parades

And that's part of the trick of the game is that obviously the game has limitations.