PJ Richardson
๐ค SpeakerAppearances Over Time
Podcast Appearances
And so we're doing experiments like this that seem really great one afternoon and you put it in and you're like, this is total garbage and you get that out of the way.
Yeah, but it just didn't, I don't know, it didn't feel like it had enough going on.
But it became, again, it's the what-ifs from the quote-unquote failures and became something else.
And then the process became the art on this because it led us to this very sort of amorphous, moldy...
like like coagulating like a bunch of no ideas coming into one idea aesthetic with this thing of course we had to do the ai thing run it through ai to see what what it would look like and it looked like we had nachos and bubble gum and it didn't digest very well and it was ai and we were like let's let's i don't know we didn't like it it felt a little too um
frankly, like AI slop.
So we ruled it out, got it out of there.
No AI in the final piece.
And I actually like AI stuff.
We just couldn't get it anywhere we liked and it didn't serve our purpose.
No, I was directing this with my inner voice or voices that were complete chaos.
Some days I liked it, some days I was like, this is shit.
I think it was the discomfort of not knowing if it was good or good enough or would hold up and just keep grinding through it in spite of the inner tension.
And then eventually something came that you're like, oh yeah.
But it's not like, there's no logical thing here to it.
It was just one little motion test and texture thing and you're like,
So this is me working on this for a long time, not for a long time, for like maybe a month and being like, okay, this is way more than I can handle.
But at the same time, I knew about this, I had got to this process section and I knew that like, look for all the like Houdini and C40 artists that are into this stuff like myself, it's,
So fun to just experiment with different techniques.
And so I've created this category to be able to find these experiments to find, you know, do stuff to try, you know, soft bodies, all the stuff, all the fun, all the fun 3D shit.