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Rizwan Virk

๐Ÿ‘ค Speaker
2886 total appearances

Appearances Over Time

Podcast Appearances

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

It's pretty funny to see how these characters react and how realistic they look.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

So I think we'll get there.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

And I think, you know, most people in the technology world would agree that we could get to the point where we can simulate an entire world.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

Right.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

So there's something called procedural generation.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

And what that does is it creates the landscape for you.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

If you think of like really old video games, like I used to play when I was a kid, like, you know, Pac-Man, there was a limited screen.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

You go to the right and you come out of the left.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

And that's if you're lucky, right?

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

Like they've got various Mario games that are like side scrollers.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

They just kind of keep going, right?

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

And eventually what happened was video game designers learned to use procedural generation to create worlds that might seem realistic.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

So there was a game called No Man's Sky, which came out in like 2016.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

So again, almost 10 years ago now.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

And it had 18 quintillion worlds, right?

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

So that's like way more than any human game design team, right?

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

Yeah, that number is just so huge that it's effectively infinite, right?

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

And why 18 quintillion?

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

Well, it turns out it's two to the power of 64.

The Jordan Harbinger Show
1239: Rizwan Virk | The Real Mysteries of the Simulation Hypothesis

So it's like a memory limit on the current.