Rob Bredow
๐ค SpeakerAppearances Over Time
Podcast Appearances
If we made this, what would it feel like?
Pretty fun to see artists, expression, leveraging the latest new tools.
Now, this, as I mentioned, is just an early work in progress.
For a show, for a movie, we need a team.
For so many reasons, we at Lucasfilm on Island, we don't think we're just around the corner from one or two people making a film in a darkroom by themselves.
We benefit so much from the diverse skill set of the artists and the technicians that work on our films.
They bring so much creativity to our projects.
That's what we want to capitalize on.
What you see here, you can kind of think of it as like a mood board, but a moving one.
And how much more powerful is it to have a tool like that to get an early impression of a show as you're deciding what to do next?
It is natural for us to think about jobs as these tools continue to evolve and get more powerful.
If you go back to the days of models and miniatures and motion control, there was only a couple dozen people in the whole world who know how to build and operate these complicated machines.
Today, there's literally hundreds of thousands of artists around the world who know the latest CG techniques, the latest computer graphics, visual effects techniques.
There's a huge opportunity for creative, talented people with these skills.
And as our tools continue to evolve, and we take our responsibility seriously to grow and develop the talent that's working on our projects, this is how we've been doing it for the last 50 years.
In fact, some of the artists who worked on the original Star Wars series are still working with us at ILM today.
So that's artist-driven innovation.
Like you've seen on our productions over the decades,
Now, the tech companies on their own, they don't have the whole picture, right?
They're looking at a lot of different opportunities.