Roger (Caller from Kansas City)
👤 SpeakerAppearances Over Time
Podcast Appearances
Oh yeah, I forgot about that.
Oh yeah, I forgot about that.
So fun, Phil.
So fun, Phil.
We last saw this four years ago. It'll come out. Rare gets the time to do this, because they have a fucking hit that's making them millions of dollars a year, I'm sure. They have something that is continuously getting them money, income for Microsoft, so they get the room to do this. And of course, it has some issues, and it's going to probably be a while before we see it.
We last saw this four years ago. It'll come out. Rare gets the time to do this, because they have a fucking hit that's making them millions of dollars a year, I'm sure. They have something that is continuously getting them money, income for Microsoft, so they get the room to do this. And of course, it has some issues, and it's going to probably be a while before we see it.
But yeah, I assume you see Everwild. I'm kind of bullish on that one.
But yeah, I assume you see Everwild. I'm kind of bullish on that one.
Okay, I like this.
Okay, I like this.
Ja, und wir haben auch nicht wirklich einen Update darüber, was genau Everwild ist. Du weißt es nie, oder? Wir hätten den Artstyle gehalten, wir hätten die Idee gehalten, aber wir hätten die Vibe davon verändert, oder? Vielleicht den Genre davon. There's room for that to kind of change into the vision of this new director, right?
Ja, und wir haben auch nicht wirklich einen Update darüber, was genau Everwild ist. Du weißt es nie, oder? Wir hätten den Artstyle gehalten, wir hätten die Idee gehalten, aber wir hätten die Vibe davon verändert, oder? Vielleicht den Genre davon. There's room for that to kind of change into the vision of this new director, right?
Because it is, I mean, you look at that trailer, it's like, fuck, that game looks gorgeous, right? Of course, it's probably concept and none of that's running an actual engine, but it looks beautiful. You have the baseline for that. You can kind of mold that into something else.
Because it is, I mean, you look at that trailer, it's like, fuck, that game looks gorgeous, right? Of course, it's probably concept and none of that's running an actual engine, but it looks beautiful. You have the baseline for that. You can kind of mold that into something else.
This is the type of game that you don't even need people excited about, right? If this was Gear 6 or whatever, and everyone's like, who gives a shit about Gear 6, just reboot it and make it E-Day, which they did already, but what I'm saying is, you don't need people excited about it until the game is ready to be released. Das ist ein Punkt. Das ist ein Punkt. Das ist ein Punkt. Das ist ein Punkt.
This is the type of game that you don't even need people excited about, right? If this was Gear 6 or whatever, and everyone's like, who gives a shit about Gear 6, just reboot it and make it E-Day, which they did already, but what I'm saying is, you don't need people excited about it until the game is ready to be released. Das ist ein Punkt. Das ist ein Punkt. Das ist ein Punkt. Das ist ein Punkt.
Also, das macht Sinn. Auch dieses Interview ist sehr interessant. Es gibt viele andere Tipps, die ich weiß, dass wir nicht inkludiert haben.
Also, das macht Sinn. Auch dieses Interview ist sehr interessant. Es gibt viele andere Tipps, die ich weiß, dass wir nicht inkludiert haben.
Du solltest es lesen. Jeder muss es lesen.
Du solltest es lesen. Jeder muss es lesen.