Rohith Varanasi
👤 PersonAppearances Over Time
Podcast Appearances
And so we had to come up with some creative ways to ingest 175 million records at once or in a very short period of time. Honestly, we just did it using AWS Glue and it was the right way to do it. But that's probably the main scaling challenge that we've had for Blockparty.
I'm really proud of just how fast we've shipped and our momentum. I think Steven and I have been building consumer products for the past two years and we've just been shipping. And I think somehow we just keep getting faster. So that's been really cool to see.
I'm really proud of just how fast we've shipped and our momentum. I think Steven and I have been building consumer products for the past two years and we've just been shipping. And I think somehow we just keep getting faster. So that's been really cool to see.
I'm really proud of just how fast we've shipped and our momentum. I think Steven and I have been building consumer products for the past two years and we've just been shipping. And I think somehow we just keep getting faster. So that's been really cool to see.
And I think that's probably what I'm the most proud of is just our velocity and our ability to iterate and ship features and respond to feedback and address any customer bugs or user bugs that show up. That's definitely the thing that I'm most proud of.
And I think that's probably what I'm the most proud of is just our velocity and our ability to iterate and ship features and respond to feedback and address any customer bugs or user bugs that show up. That's definitely the thing that I'm most proud of.
And I think that's probably what I'm the most proud of is just our velocity and our ability to iterate and ship features and respond to feedback and address any customer bugs or user bugs that show up. That's definitely the thing that I'm most proud of.
Less of a block party, but I think just over the past couple of years, our biggest hamstring is just not having an in-house designer. I think design is just so important. And for the longest time, we would bring on part-time or work with a design agency. And they're all great. And we've had great experiences working with every single designer thus far.
Less of a block party, but I think just over the past couple of years, our biggest hamstring is just not having an in-house designer. I think design is just so important. And for the longest time, we would bring on part-time or work with a design agency. And they're all great. And we've had great experiences working with every single designer thus far.
Less of a block party, but I think just over the past couple of years, our biggest hamstring is just not having an in-house designer. I think design is just so important. And for the longest time, we would bring on part-time or work with a design agency. And they're all great. And we've had great experiences working with every single designer thus far.
But I think it makes such a huge difference of having an in-house designer whose sole purpose is to think about the product and the thing that everyone is working on And so I think if I could do it all over again, we would probably bring on a design resource much earlier into the fold. We're making some moves there to remedy that right now.
But I think it makes such a huge difference of having an in-house designer whose sole purpose is to think about the product and the thing that everyone is working on And so I think if I could do it all over again, we would probably bring on a design resource much earlier into the fold. We're making some moves there to remedy that right now.
But I think it makes such a huge difference of having an in-house designer whose sole purpose is to think about the product and the thing that everyone is working on And so I think if I could do it all over again, we would probably bring on a design resource much earlier into the fold. We're making some moves there to remedy that right now.
But yeah, I just really wish we had a good in-house design.
But yeah, I just really wish we had a good in-house design.
But yeah, I just really wish we had a good in-house design.
The last time there was a really big like paradigm shift or a new reckoning and gaming was when I guess there's two there's like Facebook releasing it's like platform back in the day. And then Zynga Poker and Farmville and Mafia Wars, all of these came out and then that sort of carried on into like mobile gaming. That sort of brought gaming for everyone, just like widespread accessibility.
The last time there was a really big like paradigm shift or a new reckoning and gaming was when I guess there's two there's like Facebook releasing it's like platform back in the day. And then Zynga Poker and Farmville and Mafia Wars, all of these came out and then that sort of carried on into like mobile gaming. That sort of brought gaming for everyone, just like widespread accessibility.
The last time there was a really big like paradigm shift or a new reckoning and gaming was when I guess there's two there's like Facebook releasing it's like platform back in the day. And then Zynga Poker and Farmville and Mafia Wars, all of these came out and then that sort of carried on into like mobile gaming. That sort of brought gaming for everyone, just like widespread accessibility.
we're heading in this direction of generative gaming, like I've said over and over. And they really believe in that. And so there's this rare opportunity, and I think we're really well positioned to grow into this, of building the Zynga of generative gaming. It's inevitable, in my opinion, that the future of gaming has some sense of generative AI.