Russ “Morrus” Morrissey
👤 SpeakerAppearances Over Time
Podcast Appearances
Yeah, I mean, I don't know what percentage it will be. It's fine. I mean, DMs Guild is 50%. Yes, DMs Guild is 50%.
Yeah, most probably. But also this involves them actively writing code for each of these things.
So on GM's Guild, Wizard of the Coast doesn't have to do anything. You upload your PDF and start selling it. Wizard of the Coast has to do nothing. On this, you have to send Wizard of the Coast your files. They have to painstakingly code each thing.
Yeah, but that's because the items in the App Store are siloed, though. They want the items here to literally work with D&D Beyond. So if you've got, like, a new class, for it to work with D&D Beyond, it has to actually be coded, doesn't it?
Yeah, okay, yeah. But that also then means telling people, giving people access to the D&D Beyond code.
It depends also how D&D Beyond is being designed. Is it being designed with all these hooks that makes it easy for you to code stuff that hooks into it? Hmm. Because we've spoken to people that were on the D&D Beyond Design team years ago, some of whom went on to Evil Genius Games and then left Evil Genius Games.
And the impression I got was that it's a little bit, not as bad as Roll20, but it is kind of sort of like a little cobbled together and aging now.
Well, certainly the situation at the moment is that Wizards codes each thing to send to them.
So whether that will ever change, I don't know, but that's certainly the current situation.
Well, the reason, because, like, we, you know, as you know, are working on Level Up Gateway, which is similar to DMD Beyond in concept. And when you say we... You're paying some smart people to do this work. I am not personally coding it. Alexander is, yeah, very, very competently coding it. Yes.
But people do ask, you know, will third-party products be usable on it? Hmm. And we've just kind of like, we're like, we would like that. But from a technical point of view, that means that third parties will have to learn how to code the plugin module for your thing. It's not just a bit of text. A class isn't a bit of text. It's a whole thing that does stuff. It's a computer program.
It's not like you can upload a PDF and it will just start working.
yeah sensible yeah anyway anyway that's the third party stuff so yeah so yeah I'm definitely interested in the concept of wizards selling Lord of the Rings now which is kind of fun that's cool yeah well I gave a games workshop before they became Warhammer and worked on that as well So, yeah.
I wonder if that will tie into the 3D virtual tabletop, Project Cigali, and then you'll be able to get, like, 3D models of Gandalf and one around Middle Earth. Someone will build Middle Earth on that. I don't know. Would that happen?
The Shire. The Shire would be a nice one.
My eyes glaze over. But you know what the best one would be, of course? The Mines of Moria. And there is a big... It has now been mapped by Free League. So in theory, presumably, they could take that adventure and...
You could fight the Balrog on the bridge at Khazad-Dum. That'd be amazing.
All right. Well, that's Project Sigali. Yes. So we've got some books. We've got some books coming next year. Many books. Discuss. Yeah. So the first of these books is called the D&D Dragon Anthology.
It's a working title, apparently, but it's a book with 10 adventures which feature dragons in dungeons. Interesting.
Old choice. Yes.