Scott Johnson
๐ค SpeakerAppearances Over Time
Podcast Appearances
This is the most right and good thing I've heard all week. This is how it always should have been. I hate that feeling of... Well, you're level 70, like previous expansion. You're level 70, but now basically you're effectively a level 10. That just feels stupid. I don't like it. So it's the other way around now. This content, which I love that they do this. Give me the old stuff.
Let's not have that just waste on the vine. Give us a reason to play it. Scales up to me. And I say, good job, guys. I like that. Bobby, let's get into some hardcore talk.
Let's not have that just waste on the vine. Give us a reason to play it. Scales up to me. And I say, good job, guys. I like that. Bobby, let's get into some hardcore talk.
goodness yog saran or whoever that was i don't even know bobby uh let's talk about mythics you are in the middle of your usual like go crazy on mythics and i i just think people should know what that means and whether that's whether or not they should feel more comfortable this expansion or even this season poking their head in there as opposed to previous attempts
goodness yog saran or whoever that was i don't even know bobby uh let's talk about mythics you are in the middle of your usual like go crazy on mythics and i i just think people should know what that means and whether that's whether or not they should feel more comfortable this expansion or even this season poking their head in there as opposed to previous attempts
They could use some tweaking, maybe.
They could use some tweaking, maybe.
Oh, yeah. That was... How do we put this? I'm trying to think like the biggest trash era in dungeons and in raids even. It's probably that expansion.
Oh, yeah. That was... How do we put this? I'm trying to think like the biggest trash era in dungeons and in raids even. It's probably that expansion.
content i like challenging content that requires me to try harder do better and think more and just and get stuff done your attitude about that stuff has changed the way i think about farming or repetitive content and mmos before talking to you about that and kind of getting that take that you just now re-expressed on the show yeah um i just always thought well
content i like challenging content that requires me to try harder do better and think more and just and get stuff done your attitude about that stuff has changed the way i think about farming or repetitive content and mmos before talking to you about that and kind of getting that take that you just now re-expressed on the show yeah um i just always thought well
I wish these games relied less on giving me the same things over and over and over, just making it a little harder or whatever. It's a very myopic view of the whole thing, right? But that's kind of where my head was at. The way you describe it, That's the point of these, right? That's the whole idea. It isn't that, oh, I've seen this boss 15 times. That's not the point. Yep. That's exactly right.
I wish these games relied less on giving me the same things over and over and over, just making it a little harder or whatever. It's a very myopic view of the whole thing, right? But that's kind of where my head was at. The way you describe it, That's the point of these, right? That's the whole idea. It isn't that, oh, I've seen this boss 15 times. That's not the point. Yep. That's exactly right.
The point is, the 14th time I was here, we did this. This 15th time, we're going to up our game. You know, whatever. Like, you're looking at it as a whole different enterprise than just, hey, I'm fighting a dude. Right.
The point is, the 14th time I was here, we did this. This 15th time, we're going to up our game. You know, whatever. Like, you're looking at it as a whole different enterprise than just, hey, I'm fighting a dude. Right.
Uh, just get, is it just more confusing after knowing where to go after the ship part or is it, how do they make it work? Cause that freaking, I'm, I'm not gonna, okay, how do I put this? This is my favorite dungeon in the new, in the new expansion. I love it conceptually. I love the way it mechanically works. All that stuff is awesome.
Uh, just get, is it just more confusing after knowing where to go after the ship part or is it, how do they make it work? Cause that freaking, I'm, I'm not gonna, okay, how do I put this? This is my favorite dungeon in the new, in the new expansion. I love it conceptually. I love the way it mechanically works. All that stuff is awesome.
It is super weird how to find where the hell you're supposed to be in the map is not much help. So I've a couple of times now, just either get lost or, and I've like seen this thing multiple times. I should know what the hell's going on. And I get lost every time half the team gets lost. Most of them die on the ship because it wasn't great about indicating when you had to fly.
It is super weird how to find where the hell you're supposed to be in the map is not much help. So I've a couple of times now, just either get lost or, and I've like seen this thing multiple times. I should know what the hell's going on. And I get lost every time half the team gets lost. Most of them die on the ship because it wasn't great about indicating when you had to fly.
Now it does, but you know, knowing where to go after, it seems like that's a difficulty tier of its own. Right. And I kind of get, I get mad.