Scott Johnson
π€ SpeakerAppearances Over Time
Podcast Appearances
But he talked about other stuff, which really surprised me. He rolled a Hunter Volpaire and made him look like Robin Hood. Right. And that's weird. That's a little weird. In fact, I have it right here for those watching at home. There it is. There's a there's a scene where it fades out and he's Chris is up here and the Volpair is down here and it's actually or Volpair. I keep saying Volpair.
Volpair. Yeah. Yeah. And yeah, things like that. There is there was a lot more of that sort of stuff and a lot more like. you know, 20 years ago, who were you then versus now? And, you know, we dug, we just dug deeper. It wasn't like it was all bombshell stuff, but they had a 20, 25 minute limit and they had to tighten it up. So mad respect for them even doing that.
I don't know how they did it to be honest, but it was super fun. So thank you for that. Well, we'll talk more about emails and how to contact us a little bit later. A couple other quick things before we get into the big news of the month. Have we mentioned this as a monthly? Have we done that?
Good starting cadence in it at any rate, right? Yeah.
I tend to agree. Here was my thinking or reasoning, because in the past it was always weekly. Yeah. There's a little part of me that knows that a monthly show will always have content no matter what. There's always going to be stuff for us to talk about, changes that happen that we're interested in, all of that. That's going to be a thing. Weekly, it was hard even β
halfway through the original run of the show sometimes to produce enough content to justify a weekly podcast and uh i hated that feeling of we're having to pad this out or talk about too many other games to pad it out or that sort of thing so we figure i think bob you'll agree with this that's weird my mouth made a weird noise then i apologize to everybody at home
Made a lot of weird noises over the years. It's fine. I think you'll agree with me when I say it's better for us to start at this cadence and give more down the road than it would be the other way, where we start cramming one weekly or however often we do it, and then we go, well, we think it needs to be bimonthly because it's not enough. Well, we're going to go back to a monthly or whatever.
I suppose anything's possible in the future, but this feels like the right place to start up again.
Yeah. We'll do basically we, we've, this is more internal. I don't know why I'm sharing this, but we're going to do six episodes seasons. That's that for this cadence is six months. Yeah. And at the end of that six months, we look at it and go, all right, let's evaluate it. What do we like? What do we not like? What do we think about the next season? And is that next season more often?
Is it the same? Like that's when those decisions will be made.
Yeah. I think that's smart. Something I didn't do enough of in the first run. I didn't know what I was doing in the first run. I mean, let's look, let's think about this. The show started in 2006. It ran till 2021 to two. It was 22. Yeah. And that's a long time to do anything. Yeah. Without a major tweak.
Yeah. Let alone that. And you could say, well, Scott, you had all kinds of tweaks. You had a different co-host at various different times. And that's true. We did. Um, And lots of ups and downs, including the Blizzard ups and downs, which were pretty massive at the time. Controversial stuff, layoffs, the buying by Microsoft, and Bobby Kotick finally getting his hand out of the cookie jar.
All of these things represent a very... chaotic kind of run that did real well. People were real happy with it and whatever, but it wore me out. So the goal this time is to retain all the passion and love, but yes, keep the fun out front. Fun is front. Fun front.
wait they called me that in high school fun old fun front they called me funny front yeah they were they were into it anyway so that's the plan um i have a quick thought on before we get to the news i wanted to talk about follower dungeons for a second and these were these were put in i don't know months ago as part of the tail end of dragon flight um an expansion i don't know if i've said this anywhere else i probably said it on core a few times but i think dragon flight was awesome i loved that expansion yep fantastic
yeah i think it was a real big return to form after shadowlands i felt like not since maybe legion have i enjoyed it as much as i did and i would put it up there with my top three expansions i think go and in no particular order because that that'll get me in trouble but i think it's lich king it's legion and it's and it's dragonflight those are my three favorites oh you know what i
You got to squeak it in there. I do love Pandaria.
Yeah, they were great times. So anyway, but I didn't play a ton in the last six months or so of this expansion. I knew that the follower dungeons were coming and I didn't know much about it other than, oh, that sounds interesting. And then I got kind of sidetracked in Final Fantasy for a while. And they were doing a thing and they're just like it. You could run dungeon content with AI companions.
Yep. right? All doing their job. And every single one of at least the current dungeons, there is some talk of retrofitting old dungeons. I hope they do. Um, I don't know if they will or not, but, but I, I remember hearing about that going, well, that seems cool. I will definitely try that out. And then I kind of lost track of it.
So here recently working on alts and just getting ready for the expansion, I also have been playing that prot pally and enjoying the hell out of him. Yeah. Uh, it's kind of Chris's fault. And, um,
man those things that shield it's really great partly because i can just round up like 50 i can round up like 10 elite mobs and 50 regular mobs all in one pile and they're done like it's op you throw your shield you consecrate maybe maybe maybe heal yourself maybe maybe if you have to i hold on to that blinker for a while you know it's like i barely ever need it and i take down world bosses that you're not supposed to solo so it's like