Scott Johnson
π€ SpeakerAppearances Over Time
Podcast Appearances
That's in fungus. Another fungus thing. Micromancer. Is my co-man. Oh, my co. Like mycology. Mycology. Now I get it. It's like, oh, it's mine. Look at me and my co-mancer. And then they mixed it with necromancer. The Ringing Deeps. We got the Waterworks and the Dread Pit. Both things. Also with my mother-in-law. And then we have...
Azkahet, the Spiral Weave, the Tak-Rathan Abyss, and the Underkeep, as well as Zekvir's Lair. Yeah. And Azkahet is that big bug city, cavernous bug city, which I'm stoked about in there. You watched the new cinematic for that, right?
The mom and the daughter and all that. I don't want to spoil anything, but it was good. It was real good. It was gooey, too. I don't even like... Look, I don't like any of the Blizzard bug stuff. Don't like it. Not a fan. Don't like big bugs coming at me. Don't like beetles. I don't like carapaces.
Fighting all that stuff's not my jam, but I really like what they're showing with the story in there, so I'll deal with it. It'll be okay. But let's talk about the Delves in general. This is an idea pulled a little bit from a lot of stuff in different MMOs. They come from neighboring MMOs, and they kind of do their own tweak on it.
Follower dungeons are definitely a tweak on the AI-assisted dungeons in Final Fantasy. And I would say these Delves are a lot like the self-same Delves in Elder Scrolls Online. They have a very similar system in there. How excited are you for Delves, and why?
No, the story of Torghast was outside of Torghast. There were things I liked about Torghast. I liked the concept. I liked the augmentation of your abilities, the deeper you went in. The roguelike elements were fun, but man, you got tired of that place. Oh my
Yeah. Big question for me is how much variety will there be with runs? I want it to be... The one thing I liked about Torghast, at least initially, it felt like things were...
The concepts did not, it wasn't full Diablo levels of randomization. And that bummed me out. That's part of why it fell off as I just like, this is so samey and so boring. And the, and the look of it, like environmental art was kind of bad. No offense to anyone working on that, but.
Oh, I thought it was his own separate thing.
548.
So one would assume once you finish the campaign, you'll have it.
Especially for alts. I didn't realize that. I thought this was a, well, yeah, you're right. So 548 or five, yeah, excuse me. 548 will get you into tier four immediately.
Got it. Let's see. There was another thing about this I wanted to mention, if I can find it. Similar to Torghast, recommended levels. You can do tiers. Here we go. Tier 1, 561+. If you want to do Tier 8 through 11 at your max, 603+. And it will drop, obviously, loot appropriate to that gear level.
Yeah, I'm looking forward to these. This is going to be stuff that you can very quickly in a guild situation to say, hey, is anybody around who's going to go run tier two on two of these? And three people in the group can go, yeah, I'm available. And you just go, you know.
um real quick here is for those at home going well scott it's nothing like eso delves what i mean by that is this is blizzard is putting their own spin on it kind of like they did with dragon flight and mounts it is definitely lifting from uh what's the name of the other game guild wars 2 and their mount system is very similar like there's no way they didn't get inspiration from it but they put their own spin on it this is what blizzard does and they do it pretty well
So the delves are going to be different. There's a whole different kind of focus with these delves. The ones in ESO are kind of random and you're just out in the middle of nowhere and you're like, I think I'll go down that hole. And there are other players in there and you have goals to do and stuff like that. And you can clear a delve, but it's not this structure.
They've clearly tightened this up a little bit. Do you think we'll ever see quest tables again? Are we done with those forever? No more of those.
Yeah, and they used them in BFA at the ship, and you'd talk to Vampire George, whatever his name was, and you'd...
Yeah, it was like checking for currencies in a free-to-play mobile game a little bit. Yeah, exactly.
Yeah. I mean, I think there's something to that in general, but I just think it's a hard fit for an MMO. It's just not that interesting, you know? Yeah, it's just, it's not.