Sean Merwin
π€ SpeakerAppearances Over Time
Podcast Appearances
And so one of the the commandery advisory group former members said they were told by multiple people inside Wizards of the Coast that Wizards had told RC, please don't do this ban. Someone else went and looked into what is kind of the business impact of this band they did. And...
The thing is here, you know, on one hand, you have the RC trying to do what they kind of should do to say, hey, these cards you are putting out there, wizards, they're just breaking commander format. So let's ban them. Right. But this video estimated YouTube video estimated the financial impact to be between 100 and 150 million dollars in the drop of the value of these cards.
The thing is here, you know, on one hand, you have the RC trying to do what they kind of should do to say, hey, these cards you are putting out there, wizards, they're just breaking commander format. So let's ban them. Right. But this video estimated YouTube video estimated the financial impact to be between 100 and 150 million dollars in the drop of the value of these cards.
So literally, if you went out and bought this card, you lost a huge amount of money when then this rules committee banned them. So after all of these death threats, the RC has handed has basically disbanded, said we're done with this. We're not going to be we're not going to exist anymore. We can't handle these death threats and so on.
So literally, if you went out and bought this card, you lost a huge amount of money when then this rules committee banned them. So after all of these death threats, the RC has handed has basically disbanded, said we're done with this. We're not going to be we're not going to exist anymore. We can't handle these death threats and so on.
Handed control over to wizards and now wizards will be the group that decides what cards work and don't work for the commander play format. Right. No more independent voice out there. And I think it's a fascinating story because, you know, this is a situation where. an outside group could impose arguably necessary control on how the game should work.
Handed control over to wizards and now wizards will be the group that decides what cards work and don't work for the commander play format. Right. No more independent voice out there. And I think it's a fascinating story because, you know, this is a situation where. an outside group could impose arguably necessary control on how the game should work.
But there could be actually a financial impact from it. And there are some aspects that are true of, I think, D&D or other RPG communities where this can be true as well, right? Organized play or other situations where maybe the financial stakes aren't close to the same. But, you know, there are parts of the game of D&D or of other RPGs that are really in the hands of other non-wizards entities.
But there could be actually a financial impact from it. And there are some aspects that are true of, I think, D&D or other RPG communities where this can be true as well, right? Organized play or other situations where maybe the financial stakes aren't close to the same. But, you know, there are parts of the game of D&D or of other RPGs that are really in the hands of other non-wizards entities.
And so, you know, a little bit of a cautionary tale here around that.
And so, you know, a little bit of a cautionary tale here around that.
Yeah. I mean, while it's not to this extent, as an organized play, administrator over the years. We have had times where we have made rulings to say, you can't take this, you can't do this. And often it wasn't even noticed by Wizards, but there have been times when Wizards has stepped in and said, no, you have to use everything from this book in this campaign.
Yeah. I mean, while it's not to this extent, as an organized play, administrator over the years. We have had times where we have made rulings to say, you can't take this, you can't do this. And often it wasn't even noticed by Wizards, but there have been times when Wizards has stepped in and said, no, you have to use everything from this book in this campaign.
And there's not $100 million or $150 million at stake, but there is Sales at stake, I would say. And so it is this interesting juxtaposition of wanting a game to work well versus wanting not to curtail the sale of the game or hurt the game financially. Yeah.
And there's not $100 million or $150 million at stake, but there is Sales at stake, I would say. And so it is this interesting juxtaposition of wanting a game to work well versus wanting not to curtail the sale of the game or hurt the game financially. Yeah.
Yeah, it's really fascinating. So, yeah, I wanted to talk about just because it is it is such an interesting something you don't really think about. But these kinds of effects are kind of out there even for the D&D side. Yeah.
Yeah, it's really fascinating. So, yeah, I wanted to talk about just because it is it is such an interesting something you don't really think about. But these kinds of effects are kind of out there even for the D&D side. Yeah.
Game Hall Publishing is going to be launching a Wardens of the Eastern Marches organized play campaign. And we were getting ready to talk about this in the news, and then we decided... Hey, our friend Alex Kammer, who is the principal at Gamehole Publishing, why don't we just bring him on and talk about it?
Game Hall Publishing is going to be launching a Wardens of the Eastern Marches organized play campaign. And we were getting ready to talk about this in the news, and then we decided... Hey, our friend Alex Kammer, who is the principal at Gamehole Publishing, why don't we just bring him on and talk about it?
So our next segment will be an interview with Alex Kammer about this new organized play campaign that they're planning, plus some talk about Gamehole Con, which happens next week. So check out that for more information. What else is in the news? Castle floor plans. Tell me about this.