Sean Merwin
👤 SpeakerAppearances Over Time
Podcast Appearances
In some, why gate exhaustion recovery behind long rest only if it is so devastating and other conditions behind restoration spells rather than have the utility of medicine be on par with perception stealth and the socials? I'd love to get your designer's perspective on this. Thanks so much. Lots to unpack there.
And I'm going to give an analogy that's not perfect, but I think gets part of the point across, which is this. To answer the question about why you can't heal or cure disease or cure exhaustion with the medicine skill, it's the same reason why you can't create balls of fire that damage creatures with the arcana skill. Because there's already other ways that the game expects you to do it.
And I'm going to give an analogy that's not perfect, but I think gets part of the point across, which is this. To answer the question about why you can't heal or cure disease or cure exhaustion with the medicine skill, it's the same reason why you can't create balls of fire that damage creatures with the arcana skill. Because there's already other ways that the game expects you to do it.
And that goes to the deeper question of what should the role of skills be in D&D? I'm going to stop there for just a second to let Teos chime in.
And that goes to the deeper question of what should the role of skills be in D&D? I'm going to stop there for just a second to let Teos chime in.
Yeah. And then, so you could go in the opposite direction, going on that it's too powerful. What about having a rule where if you try to regain hit points by resting overnight, you need a medicine check to do that?
Yeah. And then, so you could go in the opposite direction, going on that it's too powerful. What about having a rule where if you try to regain hit points by resting overnight, you need a medicine check to do that?
Yeah. And so that's where we're going here. We're talking. It's a great question. And it really goes to. Well, one, it goes to. separating the game from reality. Because in our reality, medicine fixes a lot. Our medical advancements, you can do lots and lots of things with medicines. In this game, that fact doesn't carry through.
Yeah. And so that's where we're going here. We're talking. It's a great question. And it really goes to. Well, one, it goes to. separating the game from reality. Because in our reality, medicine fixes a lot. Our medical advancements, you can do lots and lots of things with medicines. In this game, that fact doesn't carry through.
The game doesn't want you to do it and the story doesn't want you to do it because that's why we have clerics and spells and stuff. And speaking of resting and speaking of first edition D&D, when we do our next segment,
The game doesn't want you to do it and the story doesn't want you to do it because that's why we have clerics and spells and stuff. And speaking of resting and speaking of first edition D&D, when we do our next segment,
we're going to talk about rests and healing in 2024 and throughout the uh throughout the history of dnd so hang in there for that because this goes in a little bit into that oh yeah we got more minis coming out i'm holding up two dnd lego minis the elven bard and the dragonborn uh i think he's a paladin maybe he's a cleric i forget but uh very cool looking um
we're going to talk about rests and healing in 2024 and throughout the uh throughout the history of dnd so hang in there for that because this goes in a little bit into that oh yeah we got more minis coming out i'm holding up two dnd lego minis the elven bard and the dragonborn uh i think he's a paladin maybe he's a cleric i forget but uh very cool looking um
But before we get into our look at 2024 rules, we're going to do our news and commentary section, starting with some news that just dropped today dealing with the Adventurers League and how they are going to handle the 2024 core rules update. This document, which you can find on D&D Beyond,
But before we get into our look at 2024 rules, we're going to do our news and commentary section, starting with some news that just dropped today dealing with the Adventurers League and how they are going to handle the 2024 core rules update. This document, which you can find on D&D Beyond,
tells us first gives us some general rules guidance it says that uh essentially when uh a new new core rulebook is available the adventures league will switch to those rules but until then use the 2014 rules even if you've already switched to the 2024 rules for other stuff. Does that make sense? Yeah, yeah.
tells us first gives us some general rules guidance it says that uh essentially when uh a new new core rulebook is available the adventures league will switch to those rules but until then use the 2014 rules even if you've already switched to the 2024 rules for other stuff. Does that make sense? Yeah, yeah.
There will be a grace period. Players will have 60 days before they must update to the latest version for their characters. But the DMs should use the new rules once a book is available. And there are free rules. The rules glossary is up. So you can use those even if you don't own the new core rule books. And, of course, the 2024 Player's Handbook is now available.
There will be a grace period. Players will have 60 days before they must update to the latest version for their characters. But the DMs should use the new rules once a book is available. And there are free rules. The rules glossary is up. So you can use those even if you don't own the new core rule books. And, of course, the 2024 Player's Handbook is now available.
Stores, Amazon, mail order, online, D&D Beyond, et cetera, et cetera. So characters can be rebuilt. Rules options can be swapped, and so on. And you should check out the D&D Beyond post for specifics on treasure, on backgrounds, and on species.