Sean Merwin
👤 SpeakerAppearances Over Time
Podcast Appearances
It really hasn't changed. What they've done, I just wanted to put this in there to show this example of what was in the old rules and what's in the new rules and how it sounds different, but it's exactly the same. So in 2014, it says, "...a frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is in line of sight."
The same thing in 2024 has a heading called Ability Checks and Attacks Affected. And it says, you have disadvantage on ability checks and attack roles while the source of fear is within line of sight. So it's basically the exact same thing, just worded differently. And 14 has, the creature can't willingly move closer to its source of fear.
The same thing in 2024 has a heading called Ability Checks and Attacks Affected. And it says, you have disadvantage on ability checks and attack roles while the source of fear is within line of sight. So it's basically the exact same thing, just worded differently. And 14 has, the creature can't willingly move closer to its source of fear.
and 2024 has can't approach you can't willingly move closer to the source of fear uh so they're putting these they're putting these sort of sub conditions like can't approach within the main condition which is why i asked that question at the start is would it be better to have many more of these sub are there other times when can't approach might be useful other than frightened and if we had this list that deals with everything movement
and 2024 has can't approach you can't willingly move closer to the source of fear uh so they're putting these they're putting these sort of sub conditions like can't approach within the main condition which is why i asked that question at the start is would it be better to have many more of these sub are there other times when can't approach might be useful other than frightened and if we had this list that deals with everything movement
site that deals with all of this, could we build our own
site that deals with all of this, could we build our own
Well, you know what you do, Teo. Say your character's frightened, so you can't move 10 feet to get to the monster. I'll just shoot you with a heavy crossbow, and I will push you 10 feet, and then you did not willingly approach the monster, and you can now attack it. So there we go.
Well, you know what you do, Teo. Say your character's frightened, so you can't move 10 feet to get to the monster. I'll just shoot you with a heavy crossbow, and I will push you 10 feet, and then you did not willingly approach the monster, and you can now attack it. So there we go.
For sure. So next is grappled. And again, pretty much the same. The only thing I want to point out is that something that I would hope they would fix that they didn't is they talk about moving a grapple target in 2024. And I have, in my 2020-2014 game, a creature, a PC that grapples everything and moves them in and out of an area that affects spells.
For sure. So next is grappled. And again, pretty much the same. The only thing I want to point out is that something that I would hope they would fix that they didn't is they talk about moving a grapple target in 2024. And I have, in my 2020-2014 game, a creature, a PC that grapples everything and moves them in and out of an area that affects spells.
And so I had to make special rules for if the character wanted to move a grappled creature but not move themselves. Because it seems like you should be able to do that. Take someone, move them there. So I had to create rules. I was hoping with 2024 they would fix it. And so I saw the movable sub condition for grapple. I was like, okay, cool.
And so I had to make special rules for if the character wanted to move a grappled creature but not move themselves. Because it seems like you should be able to do that. Take someone, move them there. So I had to create rules. I was hoping with 2024 they would fix it. And so I saw the movable sub condition for grapple. I was like, okay, cool.
And it says the grappler can drag or carry when it moves. And every foot of movement costs one extra foot unless you are tiny or two sizes smaller than it. So basically, it still says, no, you can only drag or carry something when you as the grappler move with you. But what position is the grappled creature in? Is it in the exact same square relative to where you were all the time?
And it says the grappler can drag or carry when it moves. And every foot of movement costs one extra foot unless you are tiny or two sizes smaller than it. So basically, it still says, no, you can only drag or carry something when you as the grappler move with you. But what position is the grappled creature in? Is it in the exact same square relative to where you were all the time?
That question is still something that I know happens in my game every single round, much less every single combat, much less every single adventure. So there you go. More questions for Jeremy Crawford. Exactly. Incapacitated. Incapacitated got a really big redo.
That question is still something that I know happens in my game every single round, much less every single combat, much less every single adventure. So there you go. More questions for Jeremy Crawford. Exactly. Incapacitated. Incapacitated got a really big redo.
In 2014, it was just an incapacitated creature can't take actions or reactions, which led to the question right away, can they take bonus actions? In 2024, there are four sub-riders that go with incapacitated. So one, you're inactive. You can't take an action, any action, bonus action, or reaction. Okay, cool. No concentration. Your concentration is broken when you become incapacitated.
In 2014, it was just an incapacitated creature can't take actions or reactions, which led to the question right away, can they take bonus actions? In 2024, there are four sub-riders that go with incapacitated. So one, you're inactive. You can't take an action, any action, bonus action, or reaction. Okay, cool. No concentration. Your concentration is broken when you become incapacitated.
Okay, that's clear. That's been added. Speechless. You can't speak. So this was added because in other places in the 2014 rules where it was, you know, you're blank, you're whatever, you're stunned, you're unconscious, it would say you're incapacitated and you cannot speak. So now they just added cannot speak to incapacitated.