Sean Merwin
👤 PersonAppearances Over Time
Podcast Appearances
Teos notes that this has been on the list for the last three years.
Teos notes that this has been on the list for the last three years.
Mm-hmm. Now, you might think that Draw Steel and Daggerheart would be one and two, but they're not, surprisingly. Draw Steel by MCDM is number four. Number three is Daggerheart from Darrington Press. Number two coming in with its huge Kickstarter success is Cosmere by Brotherwise Games and Brandon Sanderson. And Teos, what is the number one most anticipated RPG of 2025?
Mm-hmm. Now, you might think that Draw Steel and Daggerheart would be one and two, but they're not, surprisingly. Draw Steel by MCDM is number four. Number three is Daggerheart from Darrington Press. Number two coming in with its huge Kickstarter success is Cosmere by Brotherwise Games and Brandon Sanderson. And Teos, what is the number one most anticipated RPG of 2025?
Tickle your fancy. Uh, let us know why you, why you are so anticipating it. And, uh, when it comes and you can start to play it, let us know what you think. Uh, Shannon Apple Klein, RPG historian did a 2024 year in review. at designersanddragons.com. He does this every year, giving a state of the Indian role-playing games.
Tickle your fancy. Uh, let us know why you, why you are so anticipating it. And, uh, when it comes and you can start to play it, let us know what you think. Uh, Shannon Apple Klein, RPG historian did a 2024 year in review. at designersanddragons.com. He does this every year, giving a state of the Indian role-playing games.
Of the many topics he discovered, or he covered this year, we found his takes most interesting on... confusion between D&D's no AI stance for art, but its pro-AI stance for DMing and D&D solutions, as communicated by Hasbro's CEO.
Of the many topics he discovered, or he covered this year, we found his takes most interesting on... confusion between D&D's no AI stance for art, but its pro-AI stance for DMing and D&D solutions, as communicated by Hasbro's CEO.
Right. Those people must be all AIs. And as we note before, while we listen to what Chris Cox says, as the CEO, president, whatever, of Hasbro. He is also not speaking to us. No, he's not. And so I take everything he says, especially when he is on an investor call, with a huge grain of salt because he is lying in some way either to them or to us. But that's sort of what CEOs do.
Right. Those people must be all AIs. And as we note before, while we listen to what Chris Cox says, as the CEO, president, whatever, of Hasbro. He is also not speaking to us. No, he's not. And so I take everything he says, especially when he is on an investor call, with a huge grain of salt because he is lying in some way either to them or to us. But that's sort of what CEOs do.
So, you know, tip of the hat for that.
So, you know, tip of the hat for that.
Right. And when we see AI, just the term AI, we get these visceral reactions, either as people who are anti-AI because of all the problematic nature of it.
Right. And when we see AI, just the term AI, we get these visceral reactions, either as people who are anti-AI because of all the problematic nature of it.
Or pro-AI because it's the cool thing. It's the new technology, so it must therefore be cool. And we have these misreactions. Whereas if we said, hey, we're working on this thing that will allow your group to play D&D without a DM. If we don't say the words AI, we might be like, that's awesome.
Or pro-AI because it's the cool thing. It's the new technology, so it must therefore be cool. And we have these misreactions. Whereas if we said, hey, we're working on this thing that will allow your group to play D&D without a DM. If we don't say the words AI, we might be like, that's awesome.
We could play every week and it would be great, and we wouldn't have to prepare, we wouldn't have to pay all this money for books, and we could just sit down and play. But as soon as we put the AI moniker on that, it becomes evil. or vice versa. Right. You could say, here's this new great thing. And we'd say, no, no. Oh, it's got to be. Well, it's not. Oh, OK. It's it's hard to.
We could play every week and it would be great, and we wouldn't have to prepare, we wouldn't have to pay all this money for books, and we could just sit down and play. But as soon as we put the AI moniker on that, it becomes evil. or vice versa. Right. You could say, here's this new great thing. And we'd say, no, no. Oh, it's got to be. Well, it's not. Oh, OK. It's it's hard to.
Yeah. What other things does Shannon talk about?
Yeah. What other things does Shannon talk about?