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Sean Merwin

👤 Person
4276 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Yeah, yeah, yeah. It needed to be said because otherwise you'd be asking, all right, I took a long rest. Do I remove that and then automatically get all my hit points back? And he's saying no. Yeah, and that's rough, right?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Yeah, yeah, yeah. It needed to be said because otherwise you'd be asking, all right, I took a long rest. Do I remove that and then automatically get all my hit points back? And he's saying no. Yeah, and that's rough, right?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Right. That's interesting. If you're at three, that's three days of long rests. And now we would also want Mike to tell us what a long rest is, how many you could take. Because that plays into this. If you can take three long rests in a day, eight hours, eight hours, eight hours, then that's one thing.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Right. That's interesting. If you're at three, that's three days of long rests. And now we would also want Mike to tell us what a long rest is, how many you could take. Because that plays into this. If you can take three long rests in a day, eight hours, eight hours, eight hours, then that's one thing.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Now what about things like starvation, drowning, or extreme temperatures?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Now what about things like starvation, drowning, or extreme temperatures?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

I like it. If you're going to get rid of exhaustion but still want to have exhaustion-like effects, I like what Mike is thinking. I like the direction in which he's thinking. And that's another reason why I would add some small effect after one and two failed death saves. So you could

Mastering Dungeons
Listener Question Mega-Show (MD 220)

I like it. If you're going to get rid of exhaustion but still want to have exhaustion-like effects, I like what Mike is thinking. I like the direction in which he's thinking. And that's another reason why I would add some small effect after one and two failed death saves. So you could

Mastering Dungeons
Listener Question Mega-Show (MD 220)

have a consequence for taking a failed death save when you are exhausted, when you are in need of hydration or in need of food or traveling through the desert and succumbing to the heat in some way.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

have a consequence for taking a failed death save when you are exhausted, when you are in need of hydration or in need of food or traveling through the desert and succumbing to the heat in some way.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Yeah, both of those points are well taken. You would need effects that don't do what exhaustion did or currently does, because you're right. Now, I think players would be more accepting of half hit points, right? Half your bloodied level is your maximum, because that's not something that is stopping them or affecting their play role by role. You're right.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Yeah, both of those points are well taken. You would need effects that don't do what exhaustion did or currently does, because you're right. Now, I think players would be more accepting of half hit points, right? Half your bloodied level is your maximum, because that's not something that is stopping them or affecting their play role by role. You're right.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

So interesting all around there. We will continue to keep an eye on Mike's Patreon and see what else he discusses as he moves forward. We have news about a jail-compliant free role-playing game. If you've listened to the show before, you've heard us talk about a story that talked about

Mastering Dungeons
Listener Question Mega-Show (MD 220)

So interesting all around there. We will continue to keep an eye on Mike's Patreon and see what else he discusses as he moves forward. We have news about a jail-compliant free role-playing game. If you've listened to the show before, you've heard us talk about a story that talked about

Mastering Dungeons
Listener Question Mega-Show (MD 220)

People in jail wanting to play role-playing games but not being allowed to, sometimes because of the mechanics being problematic, sometimes because of the content being problematic. Gambling is often not allowed, so things like dice aren't allowed. So, this new game from Bull Press has been offered to position themselves as a conversational game.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

People in jail wanting to play role-playing games but not being allowed to, sometimes because of the mechanics being problematic, sometimes because of the content being problematic. Gambling is often not allowed, so things like dice aren't allowed. So, this new game from Bull Press has been offered to position themselves as a conversational game.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

What did you learn about this, Teos, in this article?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

What did you learn about this, Teos, in this article?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Yep. And this news came to us via Keith Ammon, who spotted a post on Blue Sky that discussed the soundness of the design behind their role-playing game.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Yep. And this news came to us via Keith Ammon, who spotted a post on Blue Sky that discussed the soundness of the design behind their role-playing game.