Sebastian Scholz
๐ค SpeakerAppearances Over Time
Podcast Appearances
Because they had simulations at the time.
But there was no practical experience.
And so we wanted to see if our simulations actually match what we see in real life.
And so I got assigned to build this specific project and the code for it.
And of course, because we were using Rust, this was also done in Rust.
So it was kind of a relative simple thing.
We just had three motors and we were controlling a disk inside of a box.
And on the disk, we were able to spin the disk and then release something that released our small-scale sail.
And the main part of this was just to do this control, kind of account for vibrations of the plane because those kind of disrupt the data and then record the data, of course.
There was a lot of data coming in because we wanted to record as much as possible from this experience.
We had cameras that captured the entire thing, but we also had various sensors, accelerators and stuff like that.
So that was kind of my first, my foot into the company.
And that's kind of also still what we do today.
If somebody else joins the company, they're going to have to get used to the way we work around here.
They're going to have to get used to Rust potentially.
And so they usually get a small project on the site where they can work on.
It's still important to us, of course.
And then they kind of joined the main force like that.
And we have a bunch of back and forth where we, because you're learning, you know, you're learning the way of how to write code, not only for us, but also for space.
There's a bunch of things that we have in the company that we've gathered over the years on how to write Rust as safely as possible.