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Sebastian Scholz

๐Ÿ‘ค Speaker
485 total appearances

Appearances Over Time

Podcast Appearances

Rust in Production
Gama Space with Sebastian Scholz

And the trade-off is speed, I'm assuming, right?

Rust in Production
Gama Space with Sebastian Scholz

Yes, of course, there are some downsides.

Rust in Production
Gama Space with Sebastian Scholz

Compared to a normal combustion engine, the civic impulse that you get is rather low.

Rust in Production
Gama Space with Sebastian Scholz

So that means the acceleration is extremely low, actually, in the area of a few newtons versus kilonewtons that you get from normal propulsion.

Rust in Production
Gama Space with Sebastian Scholz

So that means you have to plan your trajectories accordingly.

Rust in Production
Gama Space with Sebastian Scholz

But I mean, the benefit is that this propulsion is infinite compared to the fuel, because at some point fuel runs out, but the sun, it's going to take a very long time for it to run out.

Rust in Production
Gama Space with Sebastian Scholz

Yeah, but even if you're too far away from the sun, you still get some amount of propulsion.

Rust in Production
Gama Space with Sebastian Scholz

I mean, it's not like you're on an empty tank.

Rust in Production
Gama Space with Sebastian Scholz

You still have some amount of movability even if the sun is very low.

Rust in Production
Gama Space with Sebastian Scholz

But if you're on the outside of the solar system, you're going to have to move a bit slower.

Rust in Production
Gama Space with Sebastian Scholz

Yes, that's absolutely true.

Rust in Production
Gama Space with Sebastian Scholz

Yes, quite extensively, as a matter of fact.

Rust in Production
Gama Space with Sebastian Scholz

So for the solar sails, we have launched in January 2023, so right around the time when I joined the company, we've launched a satellite, a demonstration mission for this technology, the solar sails.

Rust in Production
Gama Space with Sebastian Scholz

And the onboard data handling system, our part of the satellite, is more or less completely written in Rust.

Rust in Production
Gama Space with Sebastian Scholz

So we have a few sea libraries underneath the hood, but the main code and all of the supporting test equipment was written using Rust.

Rust in Production
Gama Space with Sebastian Scholz

Yes, that's one of the great dangers if you develop something for space.

Rust in Production
Gama Space with Sebastian Scholz

You get one shot.

Rust in Production
Gama Space with Sebastian Scholz

with your satellites.

Rust in Production
Gama Space with Sebastian Scholz

And if you mess it up, it's not like you could just go up and try to reboot it.

Rust in Production
Gama Space with Sebastian Scholz

You really have only one shot.