Sebastian Scholz
๐ค SpeakerAppearances Over Time
Podcast Appearances
So this was before I started working at the company.
I didn't mention, but the Gamma space itself is only about five years old now.
So it was founded in the 2020s.
And we kind of move relatively fast and the team only grows relatively so.
So right now we are, I think, 21 people in the company.
And at that point, when we launched Gamma Alpha, it was more like 12.
And most of our team is actually in mechanics, because as you can imagine, I mean, the
The folding and creation of the sail is its own topic.
It's one of the main things that we do.
And so we only had one electronics and embedded systems engineer, the one that was responsible for the creation of the onboard data handling system at the time.
which is a colleague of mine called Chris.
And his background was mainly in C++.
And so he decided, but he knew that C++ was not well suited for, well, I mean, it was difficult to use to get a reliable piece of software for these space environments.
And so when he looked into options and other kind of languages to use,
He decided that Rust would be a perfect fit for our case.
He had a little bit of prior experiences in it as well.
And so that's why we didn't choose Ada, for example.
And how did he evaluate Rust?
So basically, he did a trade-off of Rust versus other languages.