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Sebastian Scholz

๐Ÿ‘ค Speaker
485 total appearances

Appearances Over Time

Podcast Appearances

Rust in Production
Gama Space with Sebastian Scholz

In space, you have radiation.

Rust in Production
Gama Space with Sebastian Scholz

And so just random bits in your data and your code, in that instance,

Rust in Production
Gama Space with Sebastian Scholz

It can just randomly fit, which can mess up the entire code flow.

Rust in Production
Gama Space with Sebastian Scholz

So we have steps, we have code written to verify that the stored code that we have in our flash memory is correct and that can potentially even recover from errors.

Rust in Production
Gama Space with Sebastian Scholz

So there's something called a hamming code, which means you basically reserve some extra space for redundant bits.

Rust in Production
Gama Space with Sebastian Scholz

And you can use those bits later to detect and to recover from flipped bits.

Rust in Production
Gama Space with Sebastian Scholz

And this kind of code, we have integration tests that uses PropIS to manually write into the flash, into memory even, and to flip some bits.

Rust in Production
Gama Space with Sebastian Scholz

And then we let it boot, see that it handles these kind of corruptions that we introduced correctly and fixes itself, yes.

Rust in Production
Gama Space with Sebastian Scholz

And that's also a custom solution.

Rust in Production
Gama Space with Sebastian Scholz

Yes, I mean, this is one of the tests that we run during our integration tests.

Rust in Production
Gama Space with Sebastian Scholz

So yes, the integration test suite has a component that allows it to write into this flash memory.

Rust in Production
Gama Space with Sebastian Scholz

And that is developed by us.

Rust in Production
Gama Space with Sebastian Scholz

And that's a custom solution.

Rust in Production
Gama Space with Sebastian Scholz

So during my studies, I joined a lot of projects that do things in space.

Rust in Production
Gama Space with Sebastian Scholz

So, for example, one of the cool things that we did back then was something called BEXOS and REXOS, which is a UMP project for students that allow you to do some sort of project, some sort of scientific mission on a small suborbital rocket or weather balloon.

Rust in Production
Gama Space with Sebastian Scholz

that they launched from Sweden.

Rust in Production
Gama Space with Sebastian Scholz

And so that's kind of where I got exposed to my first real space mission experience using those projects.

Rust in Production
Gama Space with Sebastian Scholz

And we used a bunch of different languages there, though mainly C and Python.

Rust in Production
Gama Space with Sebastian Scholz

And I must admit, before I joined Gamma and in my university days, I have never heard of or used Rust.

Rust in Production
Gama Space with Sebastian Scholz

So I'm kind of a late joiner in that regard.