Seth Rogen
๐ค SpeakerAppearances Over Time
Podcast Appearances
I mean, I start from recognizing that I'm just very lucky. And from the time I've been like 22 or 23, I've consistently been able to work, basically, and pretty much work on the things that I want to work on. So as... Much as I would like to pity myself at times and really lick my wounds, like, one of the things that is helpful is that I have just kept working.
So often, like, if I've made something that is poorly received, I've already made another thing. And I'm like, well, maybe that thing will be better received, and they can't take that away. Like, it's already happened, you know? And so I think...
So often, like, if I've made something that is poorly received, I've already made another thing. And I'm like, well, maybe that thing will be better received, and they can't take that away. Like, it's already happened, you know? And so I think...
So often, like, if I've made something that is poorly received, I've already made another thing. And I'm like, well, maybe that thing will be better received, and they can't take that away. Like, it's already happened, you know? And so I think...
The fact that I have kind of kept my foot on the gas this whole time, be it something I'm writing or producing or have a smaller role in, I've just always kept going. And so I view myself as very lucky. And so it's hard to, again, get too brought down by that stuff. And I think part of it's based on like if I think it could have been better.
The fact that I have kind of kept my foot on the gas this whole time, be it something I'm writing or producing or have a smaller role in, I've just always kept going. And so I view myself as very lucky. And so it's hard to, again, get too brought down by that stuff. And I think part of it's based on like if I think it could have been better.
The fact that I have kind of kept my foot on the gas this whole time, be it something I'm writing or producing or have a smaller role in, I've just always kept going. And so I view myself as very lucky. And so it's hard to, again, get too brought down by that stuff. And I think part of it's based on like if I think it could have been better.
Like I think if I agree with the criticism, it's much more painful and it's much harder. And if I see that I missed something or I made some glaring mistake in โ You know, there's a discrepancy between what I hope to put out there and what I did put out there.
Like I think if I agree with the criticism, it's much more painful and it's much harder. And if I see that I missed something or I made some glaring mistake in โ You know, there's a discrepancy between what I hope to put out there and what I did put out there.
Like I think if I agree with the criticism, it's much more painful and it's much harder. And if I see that I missed something or I made some glaring mistake in โ You know, there's a discrepancy between what I hope to put out there and what I did put out there.
And I think that to me is something that I have a harder time dealing with as opposed to I put out there exactly what I wanted to put out there and people โ and just like a very โ usually like maybe just like a smaller group of people really liked it than I was hoping. But usually a small group โ at least a small group of people will like it, you know.
And I think that to me is something that I have a harder time dealing with as opposed to I put out there exactly what I wanted to put out there and people โ and just like a very โ usually like maybe just like a smaller group of people really liked it than I was hoping. But usually a small group โ at least a small group of people will like it, you know.
And I think that to me is something that I have a harder time dealing with as opposed to I put out there exactly what I wanted to put out there and people โ and just like a very โ usually like maybe just like a smaller group of people really liked it than I was hoping. But usually a small group โ at least a small group of people will like it, you know.
But at times I've made things where โ and not a lot of things, thank God, but where I'm just like โ Like they didn't like it. And now that I look at it, I don't know if I like it either. And I don't know if I I could have pushed it harder and I could have maybe been more critical of it or worked harder to bring it to a better level. You know what I mean?
But at times I've made things where โ and not a lot of things, thank God, but where I'm just like โ Like they didn't like it. And now that I look at it, I don't know if I like it either. And I don't know if I I could have pushed it harder and I could have maybe been more critical of it or worked harder to bring it to a better level. You know what I mean?
But at times I've made things where โ and not a lot of things, thank God, but where I'm just like โ Like they didn't like it. And now that I look at it, I don't know if I like it either. And I don't know if I I could have pushed it harder and I could have maybe been more critical of it or worked harder to bring it to a better level. You know what I mean?
Oh, yeah. Many, many, many times. We've got notes just like this scene isn't funny, which is insulting. You know, I think โ I actually understand notes about likeability because like I think that's like an easy note for an executive to give. It's like often there will be a character based on me and they'll be like, this character is not likeable.
Oh, yeah. Many, many, many times. We've got notes just like this scene isn't funny, which is insulting. You know, I think โ I actually understand notes about likeability because like I think that's like an easy note for an executive to give. It's like often there will be a character based on me and they'll be like, this character is not likeable.
Oh, yeah. Many, many, many times. We've got notes just like this scene isn't funny, which is insulting. You know, I think โ I actually understand notes about likeability because like I think that's like an easy note for an executive to give. It's like often there will be a character based on me and they'll be like, this character is not likeable.
Yeah, that was a thing. Yeah, that Sony โ well, it was Sony, like corporate Sony. Sony made the movie. You know, Sony owns Columbia Pictures. And so Sony made Superbad. And there's a scene in Superbad where it was supposed to be Michael Cera and Jonah's character, Seth and Evan, based on us playing PlayStation together.