Steve Ahlman
๐ค SpeakerAppearances Over Time
Podcast Appearances
And I'm going to play a horizon game that looks like that right away.
Not only is this like monster Hunter esque, uh,
type of thing where like, yes, we kind of already had this in the original two games, but now it's this free-to-play, horrendously downgraded, if you ask me, art style that is, albeit it's seemingly quicker to render and establish as a sort of like easy and accessible, poppy, flashy type of zone.
This franchise isn't built for that.
This is the type of stuff that you do with established things.
And the things that people are knowingly loving, and I'm not saying that horizon is not established because obviously it sells quite well, but we're not constantly singing the praises of horizon 10 years later, as much as it deserves it.
It's just not there.
I met, am I crazy to think that like, we're like, this is the industry plant of IPS right now that we're like, we're really, really forced to consume horizon.
And I think we should, but they're telling, giving it to us in all of the wrong ways.
She feels like an industry plant, though.
She kind of does.
And it's genuinely so odd because if I feel like there's an IP that deserves this level of treatment, it is Horizon.
But at the same time, I'm like, it's not ready.
You're going to make people hate it.
Let us miss it before you make it overstay its welcome.
And at every turn, I'm like,
No, just like stick with what you've got.
It's very, very good.
Why is this like trying to creep outwards?
And I get it.