Steve Ahlman
๐ค SpeakerAppearances Over Time
Podcast Appearances
Here's what I'll say.
This does not look like my particular cup of tea, but I do love the fact that it's a surprise drop and it's a brand new fully-fledged game.
And we need more of that because those usually tend up being pleasant surprises anyway.
I'm just naming genres, but... I'm curious as to how that's going to look next to, say, like that Shadow Realms game or that stealth pirate game that escapes me right now, which was quite good.
This is interesting to take on from a team that has done the Shinobi games.
And I very much dig those isometric stealth puzzlers because I consider them more of a puzzle game rather than a tactics or action franchise.
That intrigues me.
I'm very much in tune with the two-player co-op knights game.
It's basically what I called Army of Two, but Sword and Board.
Oh, was that Crimson Moon?
Is that what Crimson Moon was?
Crimson Moon, yes.
That is something that I'm actually quite into because I love mandatory co-op, and I love mandatory co-op when it's from an action perspective because, again, Army of Two scratched an itch that I haven't quite been able to scratch since, and I think this might be doing it.
I was going to request a tiny vibe check on Marathon, because I truly don't know how to feel, especially when it came back after its development phase of like, oh, hey, we might have stolen a bunch of artwork, and we're going to completely retool the game now.
And it looks...
Better.
Compelling and better and like a lot more story elements than I ever considered were possible.
How do we feel about this?
And listen, that's the exact thing that we demand these people do anyway.
Like, when they go back into the lab because we shouted at them and Sonic's weird eyeballs are fixed for the first movie, we are happy now.