Teos Abadie
👤 PersonAppearances Over Time
Podcast Appearances
They said is intended as many things, a world building tool, a visual aid, a hook for your imagination. But according to Cale Stutzman, the director of the game, it isn't necessarily a virtual tabletop. And that they quietly tested it at a recent PAX Unplugged. And there that people said... The more that it tried to automate Dungeons and Dragons, the less people seem to like it.
They said is intended as many things, a world building tool, a visual aid, a hook for your imagination. But according to Cale Stutzman, the director of the game, it isn't necessarily a virtual tabletop. And that they quietly tested it at a recent PAX Unplugged. And there that people said... The more that it tried to automate Dungeons and Dragons, the less people seem to like it.
That influenced an evolution of the tool from a sort of virtual D&D companion into an easy to use 3D map builder. So I thought there's a little bit more here that folks can read in our show notes if you're a Patreon supporter. But that to me is interesting. I felt like maybe the fact that it's being a little quiet, it involves a shift in approach. And this seems to suggest that's true.
That influenced an evolution of the tool from a sort of virtual D&D companion into an easy to use 3D map builder. So I thought there's a little bit more here that folks can read in our show notes if you're a Patreon supporter. But that to me is interesting. I felt like maybe the fact that it's being a little quiet, it involves a shift in approach. And this seems to suggest that's true.
So it'll be interesting to see where that goes.
So it'll be interesting to see where that goes.
We kind of touched on that, but but very quickly that they do seem to suggest that there will be new campaign settings coming out because of the way that they've changed up. Jeremy Crawford being game director and Chris Perkins, creative director. But it's interesting to me that this seems to be a big push on their end, right?
We kind of touched on that, but but very quickly that they do seem to suggest that there will be new campaign settings coming out because of the way that they've changed up. Jeremy Crawford being game director and Chris Perkins, creative director. But it's interesting to me that this seems to be a big push on their end, right?
There's something going on here within Wizards, reading between the various quotes and lines. Something's going on with their idea of how they envision settings and what will be built in the future.
There's something going on here within Wizards, reading between the various quotes and lines. Something's going on with their idea of how they envision settings and what will be built in the future.
And so I wonder if it's something a little more like we saw with that video game that has its own role playing game, whether they're going to try to do some sort of tie ins and larger things that that will be new, but maybe cross media in some way. So it'll be interesting to see what comes from here. There's going to be something different than just saying like, oh, we made the next Eberron, right?
And so I wonder if it's something a little more like we saw with that video game that has its own role playing game, whether they're going to try to do some sort of tie ins and larger things that that will be new, but maybe cross media in some way. So it'll be interesting to see what comes from here. There's going to be something different than just saying like, oh, we made the next Eberron, right?
It feels like there's something beyond that coming here. I also note that there are new... Pause and step back, Sean. I was not expecting that the week that the Monster Manual is in gaming stores... All this news would distract from the Monster Manual. Like you and I would have been talking about the Monster Manual. And we're talking about all this.
It feels like there's something beyond that coming here. I also note that there are new... Pause and step back, Sean. I was not expecting that the week that the Monster Manual is in gaming stores... All this news would distract from the Monster Manual. Like you and I would have been talking about the Monster Manual. And we're talking about all this.
Shouldn't they have waited at least one more week? But yeah, the other thing they said was there's a new Fallbacks novel. I really enjoyed reading the first one. A copy was provided to me, but it was absolutely great. I've given it on to someone to enjoy with their family. So there's going to be another one. I look forward to it.
Shouldn't they have waited at least one more week? But yeah, the other thing they said was there's a new Fallbacks novel. I really enjoyed reading the first one. A copy was provided to me, but it was absolutely great. I've given it on to someone to enjoy with their family. So there's going to be another one. I look forward to it.
I think that could be the basis of a great TV show or movie if they wanted to make something that has wide appeal. Really nice set of characters there.
I think that could be the basis of a great TV show or movie if they wanted to make something that has wide appeal. Really nice set of characters there.
Yeah, this is so cool. A number of folks in our Discord played samples of this, I think, at Gamehole and a preview of this and really loved it. And everything Ethan does just seems to be fantastic. I know you've tried out a couple of things and Um, so I absolutely, yeah, yeah. Uh, I am absolutely good. Sean is holding up fetch my blade. Um, so I'm absolutely getting this.
Yeah, this is so cool. A number of folks in our Discord played samples of this, I think, at Gamehole and a preview of this and really loved it. And everything Ethan does just seems to be fantastic. I know you've tried out a couple of things and Um, so I absolutely, yeah, yeah. Uh, I am absolutely good. Sean is holding up fetch my blade. Um, so I'm absolutely getting this.