Teos Abadie
👤 PersonAppearances Over Time
Podcast Appearances
And so their own internal, your external public communications have said to us that they listen to other places.
And so their own internal, your external public communications have said to us that they listen to other places.
And so you have to wonder if I want a particular thing in the game, should I be on social media being loud and visible, which I don't think is what they want, but then they have to write better surveys because if their surveys are not giving the results they want, that's a survey design problem, which wizards has often had an issue with.
And so you have to wonder if I want a particular thing in the game, should I be on social media being loud and visible, which I don't think is what they want, but then they have to write better surveys because if their surveys are not giving the results they want, that's a survey design problem, which wizards has often had an issue with.
So, yes, I do believe the place for feedback is the survey, but the survey needs to be OK with people beating you up. And then you're still going to, at the end of the day, put on your smart designer hat and carve a way forward. But better to ask the tough questions and get that actual feedback. Yep.
So, yes, I do believe the place for feedback is the survey, but the survey needs to be OK with people beating you up. And then you're still going to, at the end of the day, put on your smart designer hat and carve a way forward. But better to ask the tough questions and get that actual feedback. Yep.
But the feedback is always like rate this feature from one to five as a player, as a DM from game balance. What are you asking me? Like, because you might say every attack you hit deals plus 4000 damage and players will go. That's awesome. I'm rating it five. You're preaching to the choir here. We need, and the main way for feedback is this thing.
But the feedback is always like rate this feature from one to five as a player, as a DM from game balance. What are you asking me? Like, because you might say every attack you hit deals plus 4000 damage and players will go. That's awesome. I'm rating it five. You're preaching to the choir here. We need, and the main way for feedback is this thing.
Well, okay, you know, you're going to get, all right, I'm done. I'm stopping at contrarian. Let's talk about these subclasses, Sean.
Well, okay, you know, you're going to get, all right, I'm done. I'm stopping at contrarian. Let's talk about these subclasses, Sean.
Yeah, right as soon as the campaign... Yeah, and also the idea of bards as sort of being... dovetailing into a setting because of the role they play for something else that's higher up, like the druids in the Moonshade Isles. But they need their bards who carry the lore, who tell the stories, who interpret what the druids are saying.
Yeah, right as soon as the campaign... Yeah, and also the idea of bards as sort of being... dovetailing into a setting because of the role they play for something else that's higher up, like the druids in the Moonshade Isles. But they need their bards who carry the lore, who tell the stories, who interpret what the druids are saying.
And that's a very nice piece that's in the Darkwalker and Moonshade novel series and all of that. But really nice story behind that.
And that's a very nice piece that's in the Darkwalker and Moonshade novel series and all of that. But really nice story behind that.
I'm always a little tentative around these sort of like upfront, make this choice of what form you're in. You know, because it I don't know what adventure is my DM throwing at me. Do I know? Do I really know? Like, this is a little better. I think they've done a decent job here. So a good job, let's say, because Tale of Life, you can say, well, if the party's hurt, I'll swap in.
I'm always a little tentative around these sort of like upfront, make this choice of what form you're in. You know, because it I don't know what adventure is my DM throwing at me. Do I know? Do I really know? Like, this is a little better. I think they've done a decent job here. So a good job, let's say, because Tale of Life, you can say, well, if the party's hurt, I'll swap in.
I'll take a magic action to swap into Tale of Life so that I'm in extra hit point mode restoration. That's cool. But then the Tale of Gloam.
I'll take a magic action to swap into Tale of Life so that I'm in extra hit point mode restoration. That's cool. But then the Tale of Gloam.
to take disengage or hide that's a little more of like a character build thing it's i'd say it's kind of impossible to know this situation is coming up unless you absolutely know it's a stealth mission uh and then mirth is sort of your most effective most of the time because you can see somebody that succeeds on saving throw and lower it by the number on your die so you could just do that that's kind of your safe one right when in doubt do that
to take disengage or hide that's a little more of like a character build thing it's i'd say it's kind of impossible to know this situation is coming up unless you absolutely know it's a stealth mission uh and then mirth is sort of your most effective most of the time because you can see somebody that succeeds on saving throw and lower it by the number on your die so you could just do that that's kind of your safe one right when in doubt do that