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Teos Abadie

👤 Person
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Literally in the same stat block. They could have just said healing word as a bonus action. Right. And especially because it's useless. Well, and maybe it's because, no, I guess it doesn't matter because spellcasting is using wisdom.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Literally in the same stat block. They could have just said healing word as a bonus action. Right. And especially because it's useless. Well, and maybe it's because, no, I guess it doesn't matter because spellcasting is using wisdom.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I think the bonus action thing is also interesting because all these words, healing word once per day, cast healing word, using the same spellcasting ability as spellcasting is useless to the average DM. You already said spellcasting uses wisdom up above. And none of that really helps me if I don't have healing word memorized and I don't know what it does.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I think the bonus action thing is also interesting because all these words, healing word once per day, cast healing word, using the same spellcasting ability as spellcasting is useless to the average DM. You already said spellcasting uses wisdom up above. And none of that really helps me if I don't have healing word memorized and I don't know what it does.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I have to open it up and figure out what the range is, how much it heals, do the math on how much it heals, right? Because I get my spellcasting bonus and all of that. Yeah, yeah.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I have to open it up and figure out what the range is, how much it heals, do the math on how much it heals, right? Because I get my spellcasting bonus and all of that. Yeah, yeah.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And I, I talk about this in a video this week. Um, it's especially hard if you think of the 2014 monster manual is a really good book. And when you think of like what needs to change, um,

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And I, I talk about this in a video this week. Um, it's especially hard if you think of the 2014 monster manual is a really good book. And when you think of like what needs to change, um,

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

a small list it's a general sort of list rather than a specific one right most dms do not have a huge catalog of boy you've got to fix all these things it's a really good book and if you think about the things you might want to change you might say like oh more lore whatever but then you got to run into space issues right with any of these kind of big general things it's a tough it's a tough thing um

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

a small list it's a general sort of list rather than a specific one right most dms do not have a huge catalog of boy you've got to fix all these things it's a really good book and if you think about the things you might want to change you might say like oh more lore whatever but then you got to run into space issues right with any of these kind of big general things it's a tough it's a tough thing um

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I'll pivot and say I do like how they at times innovate with some pieces. And when we get to the Empyrean itself, not the Oda we just talked about, but the larger CR-23, it has a really neat thing with this sacred weapon action it can take. And you roll to hit. If you hit, you do some force damage. And then the target is stunned. until the start of the Empyrean's next turn.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I'll pivot and say I do like how they at times innovate with some pieces. And when we get to the Empyrean itself, not the Oda we just talked about, but the larger CR-23, it has a really neat thing with this sacred weapon action it can take. And you roll to hit. If you hit, you do some force damage. And then the target is stunned. until the start of the Empyrean's next turn.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

But the target can choose not to be stunned, and then it takes an extra 21 force damage that bypasses resistance or immunity. What do you think about that?

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

But the target can choose not to be stunned, and then it takes an extra 21 force damage that bypasses resistance or immunity. What do you think about that?

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Yeah, and it's nice. It's a sort of thing we haven't seen, I think, in 2014. At least I can't think of an example like it. I like seeing that sort of every now and then something that makes you go, oh, wow. And your players will react that way. They'll go, wait, what? Oh, that's interesting.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Yeah, and it's nice. It's a sort of thing we haven't seen, I think, in 2014. At least I can't think of an example like it. I like seeing that sort of every now and then something that makes you go, oh, wow. And your players will react that way. They'll go, wait, what? Oh, that's interesting.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Yeah, you know, it all can drive play one way or the other. I'm already hearing people in the Adventurers League talk about how the brooch of shielding has gone from, you know, the useless thing you carried around to, wait a minute, I must have resistance against, you know, force damage. So it's all, I don't know.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Yeah, you know, it all can drive play one way or the other. I'm already hearing people in the Adventurers League talk about how the brooch of shielding has gone from, you know, the useless thing you carried around to, wait a minute, I must have resistance against, you know, force damage. So it's all, I don't know.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And I get why we want, you know, every now and then we have a monster like the skeleton where it matters whether it's slashing or piercing or bludgeoning, but...

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And I get why we want, you know, every now and then we have a monster like the skeleton where it matters whether it's slashing or piercing or bludgeoning, but...