Tim Gettys
๐ค SpeakerAppearances Over Time
Podcast Appearances
It's working for like...
everybody that is into these type of games.
But I mean, I even think that there's like a balance there where it doesn't necessarily need to be like you're losing everything.
It just, there has to be stakes to some extent.
I think Celeste is a great example, right?
Celeste doesn't have lives.
Mario has lives.
Do you need lives in Mario?
Not necessarily, but Celeste being so difficult at times, but being room-based, I think allows that level of what you're talking about on a much smaller, quicker scale.
But it's not...
there's still stakes to losing, right?
You need to start the challenge over, but it's not wasting your time.
You know what I mean?
Yeah, you know, I mean, just because of how successful this seems to be right now, my gut tells me that
we're not going to in a couple of years be like, remember our craters?
Like we're going to be using our craters as an example of a thing.
Right.
And like, that's crazy.
Yeah.
Yeah.