Timm Woods
๐ค SpeakerAppearances Over Time
Podcast Appearances
In fact, you think you're going to be regular for the next year. It's going to feel real good. You're going to be like nice solid chunks. And you are once absolutely able to give him 20 points. of your Lay on Hands healing, which gets him right up to full hit points in that case. Awesome. And that does eat up your action. So good turn, Greg. And that will bring us to Hippo Maximus next.
In fact, you think you're going to be regular for the next year. It's going to feel real good. You're going to be like nice solid chunks. And you are once absolutely able to give him 20 points. of your Lay on Hands healing, which gets him right up to full hit points in that case. Awesome. And that does eat up your action. So good turn, Greg. And that will bring us to Hippo Maximus next.
Hippo Maximus, what would you like to do?
Hippo Maximus, what would you like to do?
Hippo Maximus, what would you like to do?
You've got your nature magic. You've got animal forms you can turn into. Right now, the issue is the Duagar upstairs, you're just scared. Down here, it's Shredette in the water and a dragon, who is, properly speaking, supposed to be part three of this. And we might just need to grab this axe and run away and screw this dragon over completely.
You've got your nature magic. You've got animal forms you can turn into. Right now, the issue is the Duagar upstairs, you're just scared. Down here, it's Shredette in the water and a dragon, who is, properly speaking, supposed to be part three of this. And we might just need to grab this axe and run away and screw this dragon over completely.
You've got your nature magic. You've got animal forms you can turn into. Right now, the issue is the Duagar upstairs, you're just scared. Down here, it's Shredette in the water and a dragon, who is, properly speaking, supposed to be part three of this. And we might just need to grab this axe and run away and screw this dragon over completely.
Yeah, absolutely, yeah.
Yeah, absolutely, yeah.
Yeah, absolutely, yeah.
100%, absolutely, yes. So, hunter shark, you turn into your aquatic morph. Well done. You turn into this bash hunter shark, and you are just about the same size as this dragon, you're pretty sure. Underwater now, you can see clearly, and you can tell... that you can see the lower body, like Jaws style, of this dragon as it is fighting for the axe that is hovering above the water line.
100%, absolutely, yes. So, hunter shark, you turn into your aquatic morph. Well done. You turn into this bash hunter shark, and you are just about the same size as this dragon, you're pretty sure. Underwater now, you can see clearly, and you can tell... that you can see the lower body, like Jaws style, of this dragon as it is fighting for the axe that is hovering above the water line.
100%, absolutely, yes. So, hunter shark, you turn into your aquatic morph. Well done. You turn into this bash hunter shark, and you are just about the same size as this dragon, you're pretty sure. Underwater now, you can see clearly, and you can tell... that you can see the lower body, like Jaws style, of this dragon as it is fighting for the axe that is hovering above the water line.
What would you like to do? You could dive out of the water, literally jump the shark, and you can grab onto the axe, or you can bite onto the dragon on the nards, or you can do whatever you want. I'm gonna go for the axe.
What would you like to do? You could dive out of the water, literally jump the shark, and you can grab onto the axe, or you can bite onto the dragon on the nards, or you can do whatever you want. I'm gonna go for the axe.
What would you like to do? You could dive out of the water, literally jump the shark, and you can grab onto the axe, or you can bite onto the dragon on the nards, or you can do whatever you want. I'm gonna go for the axe.
You're completely surprising the dragon because the dragon is above water, doesn't see you coming. So go ahead and roll 2d20s plus five for the athletics of the hunter shark form, which is what you use. And I'll tell you right now, the number you need to beat, and I give the dragon disadvantage on this, is only a 10. That's all.
You're completely surprising the dragon because the dragon is above water, doesn't see you coming. So go ahead and roll 2d20s plus five for the athletics of the hunter shark form, which is what you use. And I'll tell you right now, the number you need to beat, and I give the dragon disadvantage on this, is only a 10. That's all.
You're completely surprising the dragon because the dragon is above water, doesn't see you coming. So go ahead and roll 2d20s plus five for the athletics of the hunter shark form, which is what you use. And I'll tell you right now, the number you need to beat, and I give the dragon disadvantage on this, is only a 10. That's all.